Esempio n. 1
0
        public void Execute(EventWaitHandle executionWaitHandle)
        {
            try
            {
                // REVIEW: This design may allow extra Executes to be invoked, and then block and ultimately terminate the superfluous thread.  It works, but can we make it cleaner?
                lock (_executeLockObject)
                {
                    if (ExecutionStarted)
                    {
                        return;
                    }

                    ExecutionStarted = true;

                    IIR phaseOutputIR;
                    if (IsRootPhase)
                    {
                        phaseOutputIR = _hostedPhase.Execute(_rootIR);
                    }
                    else
                    {
                        // REVIEW: Ignores which Input IR came from which predecessor IPhase for now.  Is this OK?
                        phaseOutputIR = _hostedPhase.Execute(new Collection <IIR>(_predecessorIRs.Values.ToList()));
                    }

                    foreach (PhaseExecutionHost childHost in _successors)
                    {
                        // TODO: Do we need to Clone here?
                        childHost.SupplyIRFromPredecessor(this, phaseOutputIR);
                    }

                    ExecutionComplete = true;
                    executionWaitHandle.Set();
                }
            }
            catch (Exception)
            {
                FatalErrorOccurred = true;
                executionWaitHandle.Set();
            }
        }