public PawningController() { _pawningService = new PawningService(new UnitOfWorkFactory()); _appraisalService = new AppraisalService(new UnitOfWorkFactory()); _customerService = new CustomerService(new UnitOfWorkFactory()); _referenceService = new ReferenceService(new UnitOfWorkFactory()); }
public BaseController() { _pawningService = new PawningService(new UnitOfWorkFactory()); _appraisalService = new AppraisalService(new UnitOfWorkFactory()); _customerService = new CustomerService(new UnitOfWorkFactory()); _referenceService = new ReferenceService(new UnitOfWorkFactory()); _pawnshopTransactionService = new PawnshopTransactionService(new UnitOfWorkFactory()); }
public PawningController( IPawningService pawningService, IAppraisalService appraisalService, ICustomerService customerServic, IReferenceService referenceService) { _pawningService = pawningService; _appraisalService = appraisalService; _customerService = customerServic; _referenceService = referenceService; }
public AppraisalController(IPawningService pawningService, IAppraisalService appraisalService, ICustomerService customerServic, IReferenceService referenceService, IPawnshopTransactionService pawnshopTransactionService) { _pawningService = pawningService; _appraisalService = appraisalService; _customerService = customerServic; _referenceService = referenceService; _pawnshopTransactionService = pawnshopTransactionService; }