Esempio n. 1
0
        private bool EventManager_OnSceneGroupMove(UUID groupID, Vector3 pos)
        {
            IParcelManagementModule parcelManagment = m_Scene.RequestModuleInterface <IParcelManagementModule>();
            ILandObject             landObject      = parcelManagment.GetLandObject(pos.X, pos.Y) ??
                                                      parcelManagment.GetNearestAllowedParcel(UUID.Zero, pos.X, pos.Y);

            if (landObject == null)
            {
                return(true);
            }
            ParcelCounts parcelCounts;

            if ((m_ParcelCounts.TryGetValue(landObject.LandData.GlobalID, out parcelCounts)) &&
                (!parcelCounts.Objects.ContainsKey(groupID)))
            {
                m_Tainted = true;
            }
            return(true);
        }
Esempio n. 2
0
        // NOTE: Call under Taint Lock
        private void RemoveObject(ISceneEntity obj)
        {
            if (obj.IsAttachment)
            {
                return;
            }
            if (((obj.RootChild.Flags & PrimFlags.TemporaryOnRez) != 0))
            {
                return;
            }

            IParcelManagementModule parcelManagment = m_Scene.RequestModuleInterface <IParcelManagementModule>();
            Vector3     pos        = obj.AbsolutePosition;
            ILandObject landObject = parcelManagment.GetLandObject(pos.X, pos.Y) ??
                                     parcelManagment.GetNearestAllowedParcel(UUID.Zero, pos.X, pos.Y);

            if (landObject == null)
            {
                return;
            }
            LandData     landData = landObject.LandData;
            ParcelCounts parcelCounts;

            if (m_ParcelCounts.TryGetValue(landData.GlobalID, out parcelCounts))
            {
                UUID landOwner = landData.OwnerID;

                foreach (ISceneChildEntity child in obj.ChildrenEntities())
                {
                    bool foundit = false;
                    if (!parcelCounts.Objects.ContainsKey(child.UUID))
                    {
                        //was not found, lets look through all the parcels
                        foreach (ILandObject parcel in parcelManagment.AllParcels())
                        {
                            landData = parcel.LandData;
                            if (!m_ParcelCounts.TryGetValue(landData.GlobalID, out parcelCounts))
                            {
                                continue;
                            }
                            landOwner = landData.OwnerID;
                            if (!parcelCounts.Objects.ContainsKey(child.UUID))
                            {
                                continue;
                            }
                            foundit = true;
                            break;
                        }
                    }
                    else
                    {
                        foundit = true;
                    }
                    if (!foundit)
                    {
                        continue;
                    }
                    parcelCounts.Objects.Remove(child.UUID);
                    if (m_SimwideCounts.ContainsKey(landOwner))
                    {
                        m_SimwideCounts[landOwner] -= 1;
                    }
                    if (parcelCounts.Users.ContainsKey(obj.OwnerID))
                    {
                        parcelCounts.Users[obj.OwnerID] -= 1;
                    }

                    if (landData.IsGroupOwned)
                    {
                        if (obj.OwnerID == landData.GroupID)
                        {
                            parcelCounts.Owner -= 1;
                        }
                        else if (obj.GroupID == landData.GroupID)
                        {
                            parcelCounts.Group -= 1;
                        }
                        else
                        {
                            parcelCounts.Others -= 1;
                        }
                    }
                    else
                    {
                        if (obj.OwnerID == landData.OwnerID)
                        {
                            parcelCounts.Owner -= 1;
                        }
                        else if (obj.GroupID == landData.GroupID)
                        {
                            parcelCounts.Group -= 1;
                        }
                        else
                        {
                            parcelCounts.Others -= 1;
                        }
                    }
                }
            }
        }