Esempio n. 1
0
 public static void PaintHandle(IPaintTo3D paintTo3D, PointF pf, int width, Color color)
 {
     paintTo3D.SetColor(color);
     paintTo3D.SetLineWidth(null);
     paintTo3D.SetLinePattern(null);
     paintTo3D.Line2D((int)pf.X - width, (int)pf.Y - width, (int)pf.X - width, (int)pf.Y + width);
     paintTo3D.Line2D((int)pf.X - width, (int)pf.Y + width, (int)pf.X + width, (int)pf.Y + width);
     paintTo3D.Line2D((int)pf.X + width, (int)pf.Y + width, (int)pf.X + width, (int)pf.Y - width);
     paintTo3D.Line2D((int)pf.X + width, (int)pf.Y - width, (int)pf.X - width, (int)pf.Y - width);
     //paintTo3D.Point2D((int)pf.X + width, (int)pf.Y + width);
     //paintTo3D.Point2D((int)pf.X + width, (int)pf.Y - width);
     //paintTo3D.Point2D((int)pf.X - width, (int)pf.Y + width);
     //paintTo3D.Point2D((int)pf.X - width, (int)pf.Y - width);
 }
Esempio n. 2
0
 public static void PaintHandle(IPaintTo3D paintTo3D, int x, int y, int width, Color color)
 {
     paintTo3D.SetLineWidth(null); // dünnstmöglich
     paintTo3D.SetLinePattern(null);
     paintTo3D.SetColor(color);
     paintTo3D.Line2D(x - width, y - width, x - width, y + width);
     paintTo3D.Line2D(x - width, y + width, x + width, y + width);
     paintTo3D.Line2D(x + width, y + width, x + width, y - width);
     paintTo3D.Line2D(x + width, y - width, x - width, y - width);
     // ohne die folgenden Aufrufe fehlt meist ein Punkt im Quadrat
     // hängt vom OpenGl Treiber ab: manchmal sind diese Punkte versetzt
     //paintTo3D.Point2D(x - width, y - width);
     //paintTo3D.Point2D(x - width, y + width);
     //paintTo3D.Point2D(x + width, y + width);
     //paintTo3D.Point2D(x + width, y - width);
 }
Esempio n. 3
0
        private void RepaintZoomRect(Rectangle IsInvalid, IView View, IPaintTo3D PaintToActive)
        {
            if (View != activeView)
            {
                return;                     // nur ein Fadenkreuz bzw. Rechteck
            }
            Color bckgnd = Frame.GetColorSetting("Colors.Background", Color.AliceBlue);
            Color infocolor;

            if (bckgnd.GetBrightness() > 0.5)
            {
                infocolor = Color.Black;
            }
            else
            {
                infocolor = Color.White;
            }
            Rectangle ClipRect = View.Canvas.ClientRectangle;

            switch (Mode)
            {
            case 0:     // Fadenkreuz zeichnen
                PaintToActive.SetColor(infocolor);
                PaintToActive.Line2D(FirstPoint.X, ClipRect.Top, FirstPoint.X, ClipRect.Bottom);
                PaintToActive.Line2D(ClipRect.Left, FirstPoint.Y, ClipRect.Right, FirstPoint.Y);
                break;

            case 1:     // Rechteck zeichnen
                PaintToActive.SetColor(infocolor);
                PaintToActive.Line2D(FirstPoint.X, FirstPoint.Y, SecondPoint.X, FirstPoint.Y);
                PaintToActive.Line2D(SecondPoint.X, FirstPoint.Y, SecondPoint.X, SecondPoint.Y);
                PaintToActive.Line2D(SecondPoint.X, SecondPoint.Y, FirstPoint.X, SecondPoint.Y);
                PaintToActive.Line2D(FirstPoint.X, SecondPoint.Y, FirstPoint.X, FirstPoint.Y);
                break;
            }
        }