Esempio n. 1
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 public SimulationRunner(IMoBiContext context, IMoBiApplicationController applicationController,
                         IOutputSelectionsRetriever outputSelectionsRetriever, ISimulationPersistableUpdater simulationPersistableUpdater,
                         IDisplayUnitUpdater displayUnitUpdater, ISimModelManagerFactory simModelManagerFactory, IKeyPathMapper keyPathMapper)
 {
     _context = context;
     _applicationController        = applicationController;
     _outputSelectionsRetriever    = outputSelectionsRetriever;
     _simulationPersistableUpdater = simulationPersistableUpdater;
     _displayUnitUpdater           = displayUnitUpdater;
     _simModelManagerFactory       = simModelManagerFactory;
     _keyPathMapper = keyPathMapper;
 }
Esempio n. 2
0
        protected override void Context()
        {
            _context = A.Fake <IMoBiContext>();
            _outputSelectionsRetriever    = A.Fake <IOutputSelectionsRetriever>();
            _simulationPersistableUpdater = A.Fake <ISimulationPersistableUpdater>();
            _displayUnitUpdater           = A.Fake <IDisplayUnitUpdater>();
            _applicationController        = A.Fake <IMoBiApplicationController>();
            _simModelManagerFactory       = A.Fake <ISimModelManagerFactory>();
            _keyPathMapper = A.Fake <IKeyPathMapper>();

            sut = new SimulationRunner(_context, _applicationController,
                                       _outputSelectionsRetriever, _simulationPersistableUpdater, _displayUnitUpdater, _simModelManagerFactory, _keyPathMapper);
        }