Esempio n. 1
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 /// <summary>
 /// Sends a packet to the game server. 
 /// </summary>
 /// <param name="packet">The packet.</param>
 public void SendPacket(IOutPacket packet)
 {
     SendPacket((GameServerOutPacketType)packet.Id, packet.GetBytes());
 }
Esempio n. 2
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 /// <summary>
 /// Sends a packet to the game server.
 /// </summary>
 /// <param name="packet">The packet.</param>
 public void SendPacket(IOutPacket packet)
 {
     SendPacket((GameServerOutPacketType)packet.Id, packet.GetBytes());
 }
Esempio n. 3
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 /// <summary>
 /// Sends a packet to the chat server.
 /// </summary>
 /// <param name="packet">The packet.</param>
 public void SendPacket(IOutPacket packet)
 {
     SendPacket((ChatServerPacketType)packet.Id, packet.GetBytes());
 }
Esempio n. 4
0
 /// <summary>
 /// Sends a packet to the chat server.
 /// </summary>
 /// <param name="packet">The packet.</param>
 public void SendPacket(IOutPacket packet)
 {
     SendPacket((ChatServerPacketType)packet.Id, packet.GetBytes());
 }