public string DescribeInteraction(IObjectInSpace other)
        {
            // Use if/else and instanceof to avoid hardcoded class names
            switch (other.GetType().ToString())
            {
                case "Planet":
                    return DescribeInteraction((Planet)other);
                case "Asteroid":
                    return DescribeInteraction((Asteroid)other);
                default:
                    return "the " + Name + " interacts with something. the outcome is unkown.";

            }
        }
        public string DescribeInteraction(IObjectInSpace other)
        {
            // Use if/else and instanceof to avoid hardcoded class names
            switch (other.GetType().ToString())
            {
            case "Planet":
                return(DescribeInteraction((Planet)other));

            case "Asteroid":
                return(DescribeInteraction((Asteroid)other));

            default:
                return("the " + Name + " interacts with something. the outcome is unkown.");
            }
        }
 public string DescribeInteraction(IObjectInSpace other)
 {
     return "the " + Name + " interacts with something. the outcome is unkown.";
 }
 public string DescribeInteraction(IObjectInSpace other)
 {
     // The following does work because the dynamic type gets resolved during runtime
     return this.DescribeInteraction((dynamic)other);
 }
 public string DescribeInteraction(IObjectInSpace other)
 {
     // At this stage we don't know what other is but we know that this is a SpaceShip
     return(other.DescribeInteractionWithSpaceShip(this));
 }
 public string DescribeInteraction(IObjectInSpace other)
 {
     // At this stage we don't know what other is but we know that this is a SpaceShip
     return other.DescribeInteractionWithSpaceShip(this);
 }
Esempio n. 7
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 public string DescribeInteraction(IObjectInSpace other)
 {
     // The following does work because the dynamic type gets resolved during runtime
     return(this.DescribeInteraction((dynamic)other));
 }
 public string DescribeInteraction(IObjectInSpace other)
 {
     return("the " + Name + " interacts with something. the outcome is unkown.");
 }