// 用户登录 public static void UserLogin() { #if UNITY_WP8 && !UNITY_EDITOR if (null != WPSDKHelperScript.Instance()) { WPSDKHelperScript.Instance().WPStartGame(); } #elif UNITY_ANDROID && !UNITY_EDITOR AndroidHelper.doSdk("doLogin", ""); #elif UNITY_IPHONE && !UNITY_EDITOR IOSHelper.doLogin(); #else #endif }