public void CreateAll(IDbConnection connection)
        {
            var ai = (AllianceInitializer)_allianceInitializer;

            ai.CreateAllianceRoles(connection);
            if (deletAuthUsers)
            {
                _authUsersInitializer.CreateAll(connection);
            }
            _npcInitializer.Init(connection);
            _mapGInitializer.CreateAll(connection);
            _npcInitializer.CreateMotherNpces(connection);
            var index = 999;

            _provider._help_reset_index(connection, "user", index);
            _provider._help_reset_index(connection, "alliance", index);
            _provider._help_reset_index(connection, "alliance_user", index);
            _provider._help_reset_index(connection, "alliance_user_history", index);


            _userInitializer.InternalRun(connection, _admUser.AuthId, _admUser.NikName, _admUser.GameId, false);

            var baseAlliance = ai.CreateBaseAlliance(connection);
            var password     = Guid.NewGuid().ToString();

            _channelService.CreateAllianceChannel(connection, baseAlliance, password);

            _userInitializer.InternalRun(connection, _textUser.AuthId, _textUser.NikName, _textUser.GameId, true);
            _userInitializer.InternalRun(connection, _demoUser.AuthId, _demoUser.NikName, _demoUser.GameId, true);


            SetMainUsersPlanet(connection);
            _createFakeUsers(connection);
        }