public async Task <bool> CanExecuteAsync(RewardType rewardType)
        {
            var amount   = _amountHelper.GetAmount(rewardType);
            var response = await _nodeApi.GetInfoAsync();

            if (response.Result.Balance > amount)
            {
                return(true);
            }

            return(false);
        }
Esempio n. 2
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        public async Task WaitUntilSyncedAsync()
        {
            bool isSynced = false;

            while (!isSynced)
            {
                var explorerBlock = await _explorerApi.GetLastBlock();

                var getInfo = await _nodeApi.GetInfoAsync();

                if (getInfo.Result.Blocks >= explorerBlock)
                {
                    isSynced = true;
                    _logger.Information("Node is synced.");
                }
                else
                {
                    _logger.Information($"Waiting for node sync: ({getInfo.Result.Blocks} / {explorerBlock})");
                    await Task.Delay(30000);
                }
            }
        }
Esempio n. 3
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        public async Task GetInfo_Should_ReturnData()
        {
            var result = await _nodeApi.GetInfoAsync();

            Assert.NotNull(result);
        }