Esempio n. 1
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 public ReliablePacketWrapper(INetworkPacket_Reliable pPacket, int[] arrRespondPacketType, byte[] arrByte_IncludeHeader, int iSendPort)
 {
     p_pPacket = pPacket;
     p_arrByte_IncludeHeader = arrByte_IncludeHeader;
     p_iSendPort             = iSendPort;
     p_pDateTimeSend         = DateTime.Now;
     p_arrRespondPacketType  = arrRespondPacketType;
 }
Esempio n. 2
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    // ========================================================================== //

    #region Private

    private void SendPacket(Class_SessionDerived pSessionRecv, byte[] arrByte, INetworkPacket pPacket, int iPort, bool bIsReliableResend = false)
    {
        IPEndPoint pSendIP = new IPEndPoint(IPAddress.Parse(pSessionRecv.p_strIP), iPort);

        _pClientUDP_Send.Send(arrByte, arrByte.Length, pSendIP);

        INetworkPacket_Reliable pPacketIsReliable = pPacket as INetworkPacket_Reliable;

        if (bIsReliableResend == false && pPacketIsReliable != null)
        {
            pSessionRecv.DoAddReliablePacket(pPacketIsReliable, arrByte, iPort);
        }
    }
Esempio n. 3
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 public void DoAddReliablePacket(INetworkPacket_Reliable pPacket, byte[] arrByte_IncludeHeader, int iSendPort)
 {
     int[] arrRespondPacketType = pPacket.INetworkPacket_Reliable_Get_RespondPacketType();
     p_mapReliablePacket.Add(arrRespondPacketType, new ReliablePacketWrapper(pPacket, arrRespondPacketType, arrByte_IncludeHeader, iSendPort));
 }