public void CreateNetworkObjectLists(INetworkObjectListTransmitterBuilder networkObjectListBuilder) { _entitiesNetworkList = networkObjectListBuilder.CreateList(GameConstants.NetworkObjectLists.EntitiesListName); }
public void CreateNetworkObjectLists(INetworkObjectListTransmitterBuilder networkObjectListBuilder) { _entitiesNetworkList = networkObjectListBuilder.CreateList(GameConstants.NetworkObjectLists.EntitiesListName); }