Esempio n. 1
0
        // This method connects the client to the server and
        // if neccessary authenticates with the server
        public void Connect(INAuthenticateMessage request)
        {
            // Check to see if we have a valid session token we can restore
            var session = RestoreSession();

            if (session != null)
            {
                // Session is valid, let's connect.
                _sessionHandler(session);
                return;
            }

            // Cache message for later use for reconnecting purposes in case the session had expired
            _authenticateMessage = request;

            // Let's login to authenticate and get a valid token
            _client.Login(request, _sessionHandler, err =>
            {
                if (err.Code == ErrorCode.UserNotFound)
                {
                    _client.Register(request, _sessionHandler, ErrorHandler);
                }
                else
                {
                    ErrorHandler(err);
                }
            });
        }
Esempio n. 2
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 public void Register(INAuthenticateMessage message, Action <INSession> callback, Action <INError> errback)
 {
     _client.Register(message, (INSession session) => {
         Enqueue(() => callback(session));
     }, (INError error) => {
         Enqueue(() => errback(error));
     });
 }
Esempio n. 3
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        // Invoked by the UI
        public void PlayAsGuest()
        {
            INAuthenticateMessage authMessage = BuildDeviceAuthenticateMessage();

            NakamaManager.Instance.Connect(authMessage);
        }
Esempio n. 4
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 public void Login(INAuthenticateMessage message,
                   Action <INSession> callback,
                   Action <INError> errback)
 {
     authenticate("/user/login", message.Payload, Lang, callback, errback);
 }
Esempio n. 5
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 public void Register(INAuthenticateMessage message,
                      Action <INSession> callback,
                      Action <INError> errback)
 {
     authenticate("/user/register", message.Payload, Lang, callback, errback);
 }