Esempio n. 1
0
        /// <summary>
        /// To open the editor form, we need to first determine which barrier is
        ///  being edited, then pass that value to the form
        /// </summary>
        private void OpenBarrierEditorForm()
        {
            // get the barrier layer by using the category name to as the NAClassName
            INAWindowCategory activeCategory = GetActiveCategory();
            string            categoryName   = activeCategory.NAClass.ClassDefinition.Name;
            INALayer          naLayer        = GetActiveAnalysisLayer();
            ILayer            layer          = naLayer.get_LayerByNAClassName(categoryName);

            // get a selection count and popup a message if more or less than one item is selected
            IFeatureSelection fSel   = layer as IFeatureSelection;
            ISelectionSet     selSet = fSel.SelectionSet;

            if (selSet.Count != 1)
            {
                System.Windows.Forms.MessageBox.Show("Only one barrier in a category can be selected at a time for this command to execute", "Barrier Location Editor Warning");
            }
            else
            {
                // get the object IDs of the selected item
                int id = selSet.IDs.Next();

                // Get the barrier feature by using the selected ID
                IFeatureClass fClass         = naLayer.Context.NAClasses.get_ItemByName(categoryName) as IFeatureClass;
                IFeature      barrierFeature = fClass.GetFeature(id);

                // display the form for editing the barrier
                EditorForm form = new EditorForm(m_application, naLayer.Context, barrierFeature);
                form.ShowDialog();
                form = null;
            }
        }
Esempio n. 2
0
        public bool Applies(INALayer naLayer, INAWindowCategory category)
        {
            // The category is associated with an NAClass.
            // In our case, we want the PolygonBarriers and PolylineBarriers classes
            if (category != null)
            {
                string categoryName = category.NAClass.ClassDefinition.Name;
                if (categoryName == "PolygonBarriers" || categoryName == "PolylineBarriers")
                {
                    return(true);
                }
            }

            return(false);
        }
		public bool Applies(INALayer naLayer, INAWindowCategory category)
		{
			// The category is associated with an NAClass.
			// In our case, we want the PolygonBarriers and PolylineBarriers classes
			if (category != null)
			{
				string categoryName = category.NAClass.ClassDefinition.Name;
				if (categoryName == "PolygonBarriers" || categoryName == "PolylineBarriers")
					return true;
			}

			return false;
		}
Esempio n. 4
0
 public bool Applies(INALayer naLayer, INAWindowCategory Category)
 {
     return(true);
 }
		public bool Applies(INALayer naLayer, INAWindowCategory Category)
		{
			return true;
		}