public void CreateAndDisposeChild() { for (var i = 0; i < 1000; i++) { _container.Create().Dispose(); } }
public void CreateAndDisposeChild() => _container.Create().Dispose();
public void CreateAndDisposeChild() { for (var i = 0; i < 1000; i++) { _container.Create().Dispose(); } }
public void CreateAndDisposeChild() => _container.Create().Dispose();