///<summary> ///Use this for initialization. ///</summary> void Start() { m_move = GetComponent <IMotorMoving>(); m_jump = GetComponent <IMotorJumping>(); m_time = Time.time; m_sign = (Random.Range(0, 2) % 2 == 0) ? 1f : -1f; }
///<summary> ///Use this for initialization. ///</summary> void Awake() { m_moving = GetComponent <IMotorMoving>(); m_jumping = GetComponent <IMotorJumping>(); }