Esempio n. 1
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        private Vector2 _dragingPos = Vector2.zero; //拖拽变量 保存鼠标在mapbg的位置和 锚点的位置

        public CommonMap(IMiniMapUiAdapter adapter) : base(adapter)
        {
//            adapter.Enable = false;
            if (UiCommon.UIManager.GetRootRenderMode().Equals(RenderMode.ScreenSpaceCamera))
            {
                uiCamera = UiCommon.UIManager.UICamera;
            }
        }
Esempio n. 2
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        public CommonMaxMap(IMiniMapUiAdapter adapter) : base(adapter)
        {
            this.adapter   = adapter;
            adapter.Enable = false;
            if (UiCommon.UIManager.GetRootRenderMode().Equals(RenderMode.ScreenSpaceCamera))
            {
                uiCamera = UiCommon.UIManager.UICamera;
            }

            SpriteComon.GetInstance().PreparedSprites();
        }
Esempio n. 3
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 public CommonMiniMap(IMiniMapUiAdapter adapter) : base(adapter)
 {
     this.adapter = adapter;
 }
Esempio n. 4
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 public void SetMiniMapAdapter(IMiniMapUiAdapter _context)
 {
     this.adapter = _context;
 }
Esempio n. 5
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 public PlayMarkCommn(IMiniMapUiAdapter _context)
 {
     this.adapter = _context;
 }
Esempio n. 6
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 public DuquanCommon(IMiniMapUiAdapter _adapter)
 {
     this.adapter = _adapter;
 }
Esempio n. 7
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        public void UpdateC4(IMiniMapUiAdapter adapter, float rate)
        {
            if (!adapter.isBombMode)
            {
                return;
            }
            _rate     = rate;
            _isC4Drop = adapter.IsC4Drop;
            UIUtils.SetActive(c4Locate, adapter.IsC4Drop);
            if (adapter.IsC4Drop)
            {
                c4LocateRtf.anchoredPosition = new Vector2(adapter.C4DropPosition.x, adapter.C4DropPosition.z) * rate;                   //更新标记位置
            }
            UIUtils.SetActive(ALocateRtf, true);
            UIUtils.SetActive(BLocateRtf, true);
            ALocateRtf.anchoredPosition = new Vector2(adapter.APosition.x, adapter.APosition.z) * rate;
            BLocateRtf.anchoredPosition = new Vector2(adapter.BPosition.x, adapter.BPosition.z) * rate;

            int C4SetStatus = adapter.C4SetStatus;

            if (C4SetStatus == 0)
            {
                UIUtils.SetActive(Anormal, true);
                UIUtils.SetActive(Bnormal, true);
                UIUtils.SetActive(Ared, false);
                UIUtils.SetActive(Bred, false);
            }
            else if (C4SetStatus == 1)
            {
                if (adapter.IsCampPass())
                {
                    UIUtils.SetActive(Anormal, false);
                    UIUtils.SetActive(Bnormal, true);
                    UIUtils.SetActive(Ared, true);
                    UIUtils.SetActive(Bred, false);
                }
                else
                {
                    UIUtils.SetActive(Anormal, false);
                    UIUtils.SetActive(Bnormal, false);
                    UIUtils.SetActive(Ared, true);
                    UIUtils.SetActive(Bred, true);
                }
            }
            else if (C4SetStatus == 2)
            {
                if (adapter.IsCampPass())
                {
                    UIUtils.SetActive(Anormal, true);
                    UIUtils.SetActive(Bnormal, false);
                    UIUtils.SetActive(Ared, false);
                    UIUtils.SetActive(Bred, true);
                }
                else
                {
                    UIUtils.SetActive(Anormal, false);
                    UIUtils.SetActive(Bnormal, false);
                    UIUtils.SetActive(Ared, true);
                    UIUtils.SetActive(Bred, true);
                }
            }
        }