public MenuSystem(IMenuBehaviour menuBehaviour, ISpawnableBehaviour spawnableBehaviour) { menuBehaviour_ = menuBehaviour; spawnableBehaviour_ = spawnableBehaviour; menuBehaviour_.SwipeUpdated += OnSwipeUpdated; menuBehaviour_.SpawnPressed += OnSpawnPressed; }
public void SetUp() { menuBehaviour_ = Substitute.For <IMenuBehaviour>(); spawnableBehaviour_ = Substitute.For <ISpawnableBehaviour>(); menuSystem_ = new MenuSystem(menuBehaviour_, spawnableBehaviour_); }