public GameLossService(IGameDao gameDao, ILossDao lossDao, IRegionDao regionDao, ILossGameDao lossGameDao, IMarketingYearDao marketingYearDao) { _gameDao = gameDao; _lossDao = lossDao; _regionDao = regionDao; _lossGameDao = lossGameDao; _marketingYearDao = marketingYearDao; }
public CatchService(ICatchDao catchDao, IGameDao gameDao, IUserDao userDao, IHuntsmanDao huntsmanDao, IRegionDao regionDao, IMarketingYearDao marketingYearDao) { _catchDao = catchDao; _gameDao = gameDao; _userDao = userDao; _huntsmanDao = huntsmanDao; _regionDao = regionDao; _marketingYearDao = marketingYearDao; }
public HuntService(IHuntDao huntDao, IGameDao gameDao, IUserDao userDao, IHuntsmanDao huntsmanDao, IRegionDao regionDao, IHuntedGameDao huntedGameDao, IGameClassDao gameClassDao, IMarketingYearDao marketingYearDao) { _huntDao = huntDao; _gameDao = gameDao; _userDao = userDao; _huntsmanDao = huntsmanDao; _regionDao = regionDao; _huntedGameDao = huntedGameDao; _gameClassDao = gameClassDao; _marketingYearDao = marketingYearDao; }
public MarketingYearService(IMarketingYearDao marketingYearDao, IAnnualPlanStatusService annualPlanStatusService) { _marketingYearDao = marketingYearDao; _annualPlanStatusService = annualPlanStatusService; }