Esempio n. 1
0
 public void HandleCollision()
 {
     HandleScore();
     if (enemy is Boo)
     {
         HandlePacMarioCollision();
     }
     else if (!MarioDeadState() && !mario.IsStarMario() && enemy is GreenKoopa && ((GreenKoopa)enemy).IsHit)
     {
         WeaponizedKoopa();
     }
     else if (!MarioDeadState() && !mario.IsStarMario() && side is TopSideCollision && !enemy.IsFlipped)
     {
         MarioEnemyTopSide();
     }
     else if (!MarioDeadState() && !mario.IsStarMario() && !mario.IsHurt() && enemy.CanDealDamage && !(enemy is Boo))
     {
         collision.ResolveOverlap(mario, side);
         if (mario.IsBigMario())
         {
             SoundEffectManager.ShrinkingOrPipeEffect();
         }
         mario.Damage();
     }
     else if (mario.IsStarMario())
     {
         enemy.CanDealDamage = false;
         enemy.Flipped();
     }
 }