Esempio n. 1
0
        protected virtual void ReadDatabaseEntries(IProgress <string> progress, CancellationToken cancellationToken)
        {
            progress?.Report($"Starting load of {ExpectedNumOfBeatmaps} beatmaps");

            _mapDataStorer.StartMassStoring();
            for (NumberOfLoadedBeatmaps = 0; NumberOfLoadedBeatmaps < ExpectedNumOfBeatmaps; NumberOfLoadedBeatmaps++)
            {
                if (NumberOfLoadedBeatmaps % 100 == 0)
                {
                    progress?.Report($"Loading {NumberOfLoadedBeatmaps} of {ExpectedNumOfBeatmaps}");
                }
                if (cancellationToken.IsCancellationRequested)
                {
                    break;
                }

                ReadNextBeatmap();
            }

            progress?.Report($"Loaded {NumberOfLoadedBeatmaps} beatmaps");
            _mapDataStorer.EndMassStoring();
            if (!cancellationToken.IsCancellationRequested)
            {
                LoadedSuccessfully = true;
            }
        }
        protected virtual void ReadDatabaseEntries()
        {
            _logger?.Log("Starting MassStoring of {0} beatmaps", ExpectedNumOfBeatmaps.ToString());

            _mapDataStorer.StartMassStoring();
            for (NumberOfLoadedBeatmaps = 0; NumberOfLoadedBeatmaps < ExpectedNumOfBeatmaps; NumberOfLoadedBeatmaps++)
            {
                if (NumberOfLoadedBeatmaps % 100 == 0)
                    _logger?.Log("Loading {0} of {1}", NumberOfLoadedBeatmaps.ToString(),
                    ExpectedNumOfBeatmaps.ToString());

                ReadNextBeatmap();
            }
            _logger?.Log("Loaded {0} beatmaps", NumberOfLoadedBeatmaps.ToString());
            _mapDataStorer.EndMassStoring();
            LoadedSuccessfully = true;
        }
        protected virtual void ReadDatabaseEntries()
        {
            _logger?.Log("Starting MassStoring of {0} beatmaps", ExpectedNumOfBeatmaps.ToString());

            _mapDataStorer.StartMassStoring();
            for (NumberOfLoadedBeatmaps = 0; NumberOfLoadedBeatmaps < ExpectedNumOfBeatmaps; NumberOfLoadedBeatmaps++)
            {
                if (NumberOfLoadedBeatmaps % 100 == 0)
                {
                    _logger?.Log("Loading {0} of {1}", NumberOfLoadedBeatmaps.ToString(),
                                 ExpectedNumOfBeatmaps.ToString());
                }
                //TODO: check if it is safe to remove all try/catch _stopProcessing stuff
                if (_stopProcessing)
                {
                    throw _exception;
                }
                ReadNextBeatmap();
            }
            _logger?.Log("Loaded {0} beatmaps", NumberOfLoadedBeatmaps.ToString());
            _mapDataStorer.EndMassStoring();
        }