public void Stop(IManualSystem system) { if (system.TargetGroup.TargettedComponents.ToArray().Length > 0) { var groupAccessor = PoolManager.CreateGroupAccessor(system.TargetGroup); system.StopSystem(groupAccessor); } else { system.StopSystem(null); } }
public void Stop(IManualSystem system) { var groupAccessor = PoolManager.CreateGroupAccessor(system.TargetGroup); system.StopSystem(groupAccessor); }