public void Update(ILowLevelAPIRender layer, bool enabled = true) { if (enabled) { layerComponent.Layer = layer; } else { layerComponent.Layer = null; } }
public ILowLevelAPIRender Update(ILowLevelAPIRender input, ILowLevelAPIRender input2) { FUpstreamLayer1 = input; FUpstreamLayer2 = input2; return(this); }