/// <summary> /// Returns whether or not this rectangle contains the passed in rectangle. /// </summary> /// <param name="lr"> /// The location rectangle to compare against the current instance. /// </param> /// <returns> /// A boolean indicating if this rectangle contains the passed in rectangle. /// </returns> public bool Contains(ILocationRect lr) { if (lr.West >= West && lr.East <= East && lr.South >= South && lr.North <= North) { return(true); } return(false); }
/// <summary> /// Returns whether or not two rectangles intersect one another. /// </summary> /// <param name="lr"> /// The location rectangle to compare against the current instance. /// </param> /// <returns> /// A boolean indicating if the two rectangles intersect. /// </returns> public bool Intersects(ILocationRect lr) { if (lr.East < West || lr.West > East) { return(false); } if (lr.North < South || lr.South > North) { return(false); } return(true); }
/// <summary> /// Grow the ILocationRect by the new ILocationRect. This is a poor man's - /// it is stupid around international dateline but we're not really using it yet. /// </summary> /// <param name="lr"> /// The ILocationRect by which to expand. /// </param> public void Expand(ILocationRect lr) { if (this.XMax < lr.East) { this.XMax = lr.East; } if (this.YMax < lr.North) { this.YMax = lr.North; } if (this.XMin > lr.West) { this.XMin = lr.West; } if (this.YMin > lr.South) { this.YMin = lr.South; } }
/// <summary> /// Returns whether the passed in ILocationRect intersects this ILocationRect. /// </summary> /// <param name="lr"> /// The ILocationRect to check. /// </param> /// <returns> /// A boolean indicating whether the rectangles intersect. /// </returns> public bool Intersects(ILocationRect lr) { return(this.Intersects(lr as Envelope)); }
/// <summary> /// Returns whether or not two rectangles intersect one another. /// </summary> /// <param name="lr"> /// The location rectangle to compare against the current instance. /// </param> /// <returns> /// A boolean indicating if the two rectangles intersect. /// </returns> public bool Intersects(ILocationRect lr) { return(this.Intersects(lr as LocationRect)); }