/// <summary> /// Constructor of our singletone /// </summary> private GameCoreSingletone() { _logController = new LogController(GlobalConstants.LOG_FILE_NAME); _settingController = new SettingController(GlobalConstants.SETTING_FILE_NAME); _logController.WriteLine("Setting controller created"); _localizationController = new LocalizationController(); _logController.WriteLine("Localization controller created"); _logController.WriteLine("GameCoreCreated"); }
public DummyOutputDevice(IOutputController controller, ILocalizationController localization) { Name = localization.Translate(DUMMY_NAME_KEY); Controller = controller; }
public EqualizerFilter(ILocalizationController localization) { Name = localization.Translate("filter.equalizer"); }
public DummyOutputController(ILocalizationController localization) { ApiName = localization.Translate(DUMMY_API_NAME_KEY); _localization = localization; }