public void Load() { while (this.loaders.Count > 0) { Disposer disposer = this.loaders.Dequeue(); if (disposer.Id == 0) { continue; } if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent)) { continue; } this.loaders2.Enqueue(disposer); ILoad iLoad = objectEvent as ILoad; if (iLoad == null) { continue; } objectEvent.Set(disposer); try { iLoad.Load(); } catch (Exception e) { Log.Error(e.ToString()); } } ObjectHelper.Swap(ref this.loaders, ref this.loaders2); }
public virtual string Load(string fileName) { string dataFile = string.Empty; if (loadComponent != null) { dataFile = loadComponent.Load(fileName); } return(dataFile); }
public ActionResult Index() { ViewBag.ListComputer = _LoadComputer.Load(); ViewBag.ListVGA = _LoadVGA.Load(); ViewBag.ListRAM = _LoadRAM.Load(); ViewBag.ListCPU = _LoadCPU.Load(); ViewBag.ListCase = _LoadCase.Load(); return(View()); }
public void Load() { var iterator = fileList.ActiveToggles().GetEnumerator(); if (iterator.MoveNext()) { var active = iterator.Current; loadObject.Load(active.name); Close(); } else { errorMessage.SetActive(true); } }
internal void Parse(string path) { var stringData = _load.Load(path); _inputStrings = DecompositeString(stringData); for (int k = 0; k < _inputStrings.Count; k++) { for (int i = 0; i < _fabrics.Count; i++) { if (_fabrics[i].Parce(_inputStrings[k])) { break; } } } }
public void Load() { unique.Clear(); while (this.loaders.Count > 0) { Component disposer = this.loaders.Dequeue(); if (disposer.IsDisposed) { continue; } if (!this.unique.Add(disposer)) { continue; } IObjectSystem objectSystem; if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectSystem)) { continue; } this.loaders2.Enqueue(disposer); ILoad iLoad = objectSystem as ILoad; if (iLoad == null) { continue; } objectSystem.Set(disposer); try { iLoad.Load(); } catch (Exception e) { Log.Error(e.ToString()); } } ObjectHelper.Swap(ref this.loaders, ref this.loaders2); }
/// <summary> /// Loads selected scenario /// </summary> protected virtual void Load() { LoadStyle.Load(); }
/// <summary> /// Метод создания экземпляра Базы данных. /// </summary> /// <typeparam name="T">Класс создания базы.</typeparam> /// <param name="save">Интерфейс загрузки базы.</param> /// <returns>Возвращает класс базы.</returns> public override T GetT <T>(ILoad save) { var db = save.Load <T>(); return(db); }
// GET: Admin/Computer public ActionResult Index() { ViewBag.Computers = _LoadService.Load(); return(View()); }