protected override void OnAppearing() { base.OnAppearing(); try { TurnOff = false; fLamp.TurnOff(); } catch { } }
public void TurnLampOff() { _lamp.TurnOff(); }
protected override void OnAppearing() { base.OnAppearing(); try { TurnOff = false; fLamp.TurnOff(); } catch { } }
public void TurnLampOff() { _lamp.TurnOff(); }