public void ProcessPacket(ILSUpdateSlotData packet, NebulaConnection conn) { PlanetData pData = null; // PLS if (packet.PlanetId != 0) { pData = GameMain.galaxy.PlanetById(packet.PlanetId); } else // ILS { if (packet.StationGId < GameMain.data.galacticTransport.stationPool.Length) { StationComponent stationComponent = GameMain.data.galacticTransport.stationPool[packet.StationGId]; if (stationComponent != null) { pData = GameMain.galaxy.PlanetById(stationComponent.planetId); } } } if (pData != null) { playerManager.SendPacketToStar(packet, pData.star.id); } ILSShipManager.UpdateSlotData(packet); }
public void ProcessPacket(ILSUpdateSlotData packet, NebulaConnection conn) { ILSShipManager.UpdateSlotData(packet); }