public MissionRewardViewModel(MissionReward missionReward, IItemStore itemStore) { this.missionReward = missionReward; if (missionReward.CountedItems != null) { var countedItem = missionReward.CountedItems[0]; if (countedItem.ItemCount >= 2) { ItemCount = countedItem.ItemCount; } Item = itemStore.GetItemById(countedItem.ItemType); Visibility = Visibility.Visible; } else if (missionReward.Items != null) { Item = itemStore.GetItemById(missionReward.Items[0]); ItemCount = 1; Visibility = Visibility.Visible; } else { Visibility = Visibility.Collapsed; } CreditVisibility = (Credits > 0) ? Visibility.Visible : Visibility.Collapsed; }
public ObjectPool(Func <T> factory, int size, LoadingMode loadingMode = LoadingMode.Eager, AccessMode accessMode = AccessMode.FIFO) { if (factory == null) { throw new ArgumentNullException(factoryMessage); } if (size <= 0) { throw new ArgumentOutOfRangeException(nameof(size), size, sizeMessage); } this.factory = factory; this.size = size; this.loadingMode = loadingMode; switch (accessMode) { case AccessMode.FIFO: store = new QueueStore(size); break; case AccessMode.LIFO: store = new StackStore(size); break; } if (loadingMode == LoadingMode.Eager) { PreloadItems(); } }
/// <summary> /// Populate the product test data /// </summary> /// <param name="itemStore"> /// The <see cref="IItemStore{TItem}"/> instance /// </param> public static async void Seed(this IItemStore <Item> itemStore) { foreach (var item in TestData.Items) { await itemStore.AddAsync(item); } }
/// <summary> /// Creates a pool. /// </summary> /// /// <param name="poolSize"> /// Size of the pool. /// </param> /// /// <param name="factory"> /// Func used to create PooledObjects. /// </param> /// /// <param name="poolLoadingMode"> /// Loading mode of the pool. /// </param> /// /// <param name="poolAccessMode"> /// Access mode of the pool. /// </param> /// /// <param name="initializeFunc"> /// Func used to initialize pool's intances (if the class implements IPoolableObject). /// </param> public Pool(int poolSize, Func <Pool <T>, T> factory, PoolLoadingModeEnum poolLoadingMode, PoolAccessModeEnum poolAccessMode, Func <object> initializeFunc = null) { if (poolSize <= 0) { throw new ArgumentOutOfRangeException("poolSize", poolSize, "The 'poolSize' value must be greater than zero."); } if (factory == null) { throw new ArgumentNullException("_factory"); } _poolSize = poolSize; _poolLoadingMode = poolLoadingMode; _factory = factory; _initializeFunc = initializeFunc; _sync = new Semaphore(poolSize, poolSize); _itemStore = CreateItemStore(poolAccessMode, poolSize); if (poolLoadingMode == PoolLoadingModeEnum.Eager) { PreloadItems(); } }
public BasketService(IBasketStore basketStore, IItemStore itemStore, IGuidWrapper guidWrapper, IBasketMapper basketMapper) { _basketStore = basketStore; _itemStore = itemStore; _guidWrapper = guidWrapper; _basketMapper = basketMapper; }
public ModuleContext(DateTime time, Location2 location, ITransferManager transferManager, IMarket market, IItemStore itemStore) { Time = time; Location = location; TransferManager = transferManager; Market = market; ItemStore = itemStore; }
public AlertViewModel(Alert alert, FiltersEvent filtersEvent, IItemStore itemStore) { Id = alert.Id; Activation = Tools.Time.ToDateTime(alert.Activation.Date.NumberLong); PreActivation = Activation.AddMinutes(-5); Expiry = Tools.Time.ToDateTime(alert.Expiry.Date.NumberLong); MissionInfo = new MissionViewModel(alert.MissionInfo, filtersEvent, itemStore); }
bool ITransferToSyntax.To(IItemStore storage) { bool canTransferFrom = false; bool canTransferTo = false; int fromPartitionIndex = -1; IItemContainer fromPartition = null; IItemContainer toPartition = null; if (_from != null) { fromPartitionIndex = _from.Partitions.IndexOf(x => x.Item.Name == _item.Name); if (fromPartitionIndex > -1) { fromPartition = _from.Partitions[fromPartitionIndex]; canTransferFrom = fromPartition.Used >= _quantity; } } else { canTransferFrom = true; } if (canTransferFrom) { toPartition = storage.Partitions.SingleOrDefault(x => x.Item.Name == _item.Name); if (toPartition != null) { canTransferTo = toPartition.Used + _quantity <= toPartition.Capacity; } else { int width = (int) Math.Ceiling(_item.UnitSize*_quantity); if (width <= storage.SlotsAvaliable) { toPartition = new ItemStorePartition(_item, width); storage.Partitions.Add(toPartition); canTransferTo = true; } } } if (canTransferFrom && canTransferTo) { if (fromPartition != null) { UpdateFromPartition(fromPartition, fromPartitionIndex); } toPartition.Used += _quantity; return true; } return false; }
/// <summary> /// Constructor. /// </summary> /// <param name="itemStore">item storage</param> /// <param name="factory">factory to create items</param> /// <param name="preloadCount">number of items to preload</param> /// <exception cref="ArgumentNullException">if either <c>itemStore</c> or <c>factory</c> is <c>null</c></exception> /// <exception cref="ArgumentNullException">if <c>preloadCount</c> is less or equal to zero</exception> public EagerManager(IItemStore <T> itemStore, Func <T> factory, int preloadCount) : base(itemStore) { Assert.ArgumentNotNull(factory, "factory"); Assert.ArgumentInRange(preloadCount > 0, "preloadCount", preloadCount); this.factory = factory; Preload(preloadCount); }
public AspNetItemManager( IItemStore <TItem, TModule> store, IItemAccessor <TItem, TModule> accessor, IEnumerable <IValidator <TItem, TModule> > validators, ILogger <ItemManager <TItem, TModule> > logger, ILookupNormalizer <TItem> nameNormalizer, IHttpContextAccessor contextAccessor) : base(store, accessor, validators, logger, nameNormalizer) => _cancel = contextAccessor?.HttpContext?.RequestAborted ?? CancellationToken.None;
public ItemManager( IItemStore <TItem, TModule> store, IItemAccessor <TItem, TModule> accessor, IEnumerable <IValidator <TItem, TModule> > validators, ILogger <ItemManager <TItem, TModule> > logger, ILookupNormalizer <TItem> nameNormalizer) : base(store, accessor, validators, logger) { NameNormalizer = nameNormalizer ?? throw new ArgumentNullException(nameof(nameNormalizer)); }
public ITransferFromOrToSyntax Item(double quantity, ICanStore item) { if (item.UnitsDiscrete && (quantity - Math.Floor(quantity) > double.Epsilon)) throw new ArgumentException(string.Format("Item must be transferred in discrete units, as specified by the UnitsDiscrete property. Value was {0}.", quantity), "quantity"); _quantity = quantity; _item = item; _from = null; return this; }
public WrappersManager([NotNull] IWrapperTypesResolver wrapperTypesResolver, [NotNull] IWrappersFactory wrappersFactory, [NotNull] ICorrelationIdStore correlationIdStore, [NotNull] IItemStore itemStore) { if (wrapperTypesResolver == null) throw new ArgumentNullException(nameof(wrapperTypesResolver)); if (wrappersFactory == null) throw new ArgumentNullException(nameof(wrappersFactory)); if (correlationIdStore == null) throw new ArgumentNullException(nameof(correlationIdStore)); if (itemStore == null) throw new ArgumentNullException(nameof(itemStore)); _wrapperTypesResolver = wrapperTypesResolver; _wrappersFactory = wrappersFactory; _correlationIdStore = correlationIdStore; _itemStore = itemStore; }
/// <summary> /// Constructs a new instance of the <see cref="OkapiBm25Scorer"/>. /// </summary> /// <param name="k1">The "k1" parameter for the scorer.</param> /// <param name="b">The "b" parameter for the scorer.</param> /// <param name="snapshot"> /// The <see cref="IItemStore"/> of the index snapshot being queried. /// </param> internal OkapiBm25Scorer(double k1, double b, IItemStore snapshot) { if (snapshot is null) { throw new ArgumentNullException(nameof(snapshot)); } var documentCount = (double)snapshot.Count; this.averageTokenCountByField = snapshot.IndexStatistics.TokenCountByField.ToDictionary(k => k.Key, k => k.Value / documentCount); this.documentCount = documentCount; this.k1 = k1; this.b = b; this.snapshot = snapshot; }
public InvasionRewardViewModel(InvasionReward invasionReward, IItemStore itemStore) { this.invasionReward = invasionReward; if (invasionReward?.CountedItems != null) { var countedItem = invasionReward.CountedItems[0]; Item = itemStore.GetItemById(countedItem.ItemType); ItemCount = invasionReward.CountedItems.Count; Visibility = Visibility.Visible; } else { Visibility = Visibility.Collapsed; } }
public InvasionViewModel(Invasion invasion, FiltersEvent filtersEvent, IItemStore itemStore) { this.invasion = invasion; Id = invasion.Id; isDefenderFactionInfestation = invasion.DefenderMissionInfo.Faction == "FC_INFESTATION"; AttackerFaction = FactionViewModel.ById(invasion.AttackerMissionInfo.Faction); DefenderFaction = FactionViewModel.ById(invasion.DefenderMissionInfo.Faction); Faction = FactionViewModel.ById(invasion.Faction); Sector = SectorViewModel.FromSector(invasion.Node); LocTag = Model.Filters.ExpandMission(invasion.LocTag)?.Name ?? invasion.LocTag; DefenderReward = new InvasionRewardViewModel(invasion.DefenderReward, itemStore); AttackerReward = new InvasionRewardViewModel(invasion.AttackerReward, itemStore); Update(); SectorsUpdatedWeakEventManager.AddHandler(filtersEvent, OnSectorsFilterUpdated); MissionsUpdatedWeakEventManager.AddHandler(filtersEvent, OnMissionsFilterUpdated); }
public ItemDetailsViewModel(ItemViewModel viewModel, IItemStore itemStore, IPageService pageService) { if (viewModel == null) { throw new ArgumentNullException(nameof(viewModel)); } _pageService = pageService; _itemStore = itemStore; SaveCommand = new Command(async() => await Save()); Item = new Item { Id = viewModel.Id, Title = viewModel.Title, Notes = viewModel.Notes, }; }
/// <summary> /// Initializes a new instance of the Pool class. /// </summary> /// <param name="size">Maximum pool size.</param> /// <param name="factory">Factory function(creator) for pooled objects.</param> /// <param name="loadingMode">Loading mode.</param> /// <param name="accessMode">Acess mode</param> public Pool(int size, Func <Pool <T>, T> factory = null, LoadingMode loadingMode = LoadingMode.Lazy, AccessMode accessMode = AccessMode.LIFO) { Exceptions.ThrowIf <ArgumentOutOfRangeException>(size == 0, "Argument 'size' must be greater than zero."); this.size = size; this.factory = factory; this.sync = new Semaphore(size, size); this.LoadingMode = loadingMode; // Create pool switch (accessMode) { case AccessMode.FIFO: { this.itemStore = new QueueStore(size); break; } case AccessMode.LIFO: { this.itemStore = new StackStore(size); break; } case AccessMode.Circular: { this.itemStore = new CircularStore(size); break; } } // Default factory if (this.factory == null) { this.factory = p => (T)Activator.CreateInstance(typeof(T), true); } // Preaload if (loadingMode == LoadingMode.Eager) { PreloadItems(); } }
public ContextPool(int size, Func <ContextPool <T>, T> factory, LoadingMode loadingMode, AccessMode accessMode) { if (size <= 0) { throw new ArgumentOutOfRangeException("size", size, "Argument 'size' must be greater than zero."); } if (factory == null) { throw new ArgumentNullException("factory"); } this.size = size; this.factory = factory; sync = new Semaphore(size, size); this.loadingMode = loadingMode; this.itemStore = CreateItemStore(accessMode, size); if (loadingMode == LoadingMode.Eager) { PreloadItems(); } }
public APIController(IItemStore itemStore, IMenuStore menuStore, IRestaurantStore restaurantStore) { _itemStore = itemStore; _menuStore = menuStore; _restaurantStore = restaurantStore; }
public void setup() { _ItemStore = Substitute.For<IItemStore>(); _controller = new ItemsController(_ItemStore); }
public void SetUp() { itemStoreMock = MockRepository.GenerateMock <IItemStore <ObjectStub> >(); manager = new LazyManager <ObjectStub>(itemStoreMock, () => new ObjectStub()); }
public void SetUp() { itemStore = new StackStore<object>(); }
public AlertsEngine(FiltersEvent filtersEvent, IItemStore itemStore) : base(filtersEvent) { this.itemStore = itemStore; }
public PrimaryReceiptCalculator(IItemStore itemStore, IDiscountProvider discountProvider) { this.itemStore = itemStore ?? throw new ArgumentNullException(nameof(itemStore)); this.discountProvider = discountProvider ?? throw new ArgumentNullException(nameof(discountProvider)); }
public void SetUp() { itemStoreMock = MockRepository.GenerateMock<IItemStore<ObjectStub>>(); manager = new LazyManager<ObjectStub>(itemStoreMock, () => new ObjectStub()); }
public void SetUp() { itemStore = new QueueStore<object>(); }
public void SetUp() { itemStore = new StackStore <object>(); }
/// <summary> /// Initialise a new <see cref="DefaultAddItemsToOrder"/> instance /// </summary> /// <param name="itemStore"> /// The item store dependancy /// </param> public DefaultAddItemsToOrder(IItemStore <Item> itemStore) { this.itemStore = itemStore; }
/// <summary> /// Initialise a new instance of <see cref="DefaultRemoveItemsFromOrder"/> /// </summary> /// <param name="itemStore"> /// The <see cref="IItemStore{TItem}"/> dependancy /// </param> public DefaultRemoveItemsFromOrder(IItemStore <Item> itemStore) { this.itemStore = itemStore; }
/// <summary> /// Constructor. /// </summary> /// <param name="itemStore">item storage</param> /// <exception cref="ArgumentNullException">if either <c>itemStore</c> is <c>null</c></exception> protected PoolItemManagerBase(IItemStore <T> itemStore) { Assert.ArgumentNotNull(itemStore, "itemStore"); ItemStore = itemStore; }
public void SetUp() { itemStore = new CircularStore<object>(); }
/// <summary> /// Constructor. /// </summary> /// <param name="itemStore">item storage</param> /// <param name="factory">factory to create items</param> /// <exception cref="ArgumentNullException">if either <c>itemStore</c> or <c>factory</c> is <c>null</c></exception> public LazyManager(IItemStore <T> itemStore, Func <T> factory) : base(itemStore) { Assert.ArgumentNotNull(factory, "factory"); this.factory = factory; }
public ShoppingBasketService(IShoppingBasketStore shoppingBasketStore, IItemStore itemStore) { _shoppingBasketStore = shoppingBasketStore; _itemStore = itemStore; }
protected override void OnActionExecuting(ActionExecutingContext filterContext) { ConfigId = new ConfigStore(); FranchiseId = new FranchiseStoreInCookies(); base.OnActionExecuting(filterContext); }
public ItemsController(IItemStore itemStore) { _itemStore = itemStore; }
public ItemsController(IItemStore store) { _store = store; _jss = new JavaScriptSerializer(); }
public void SetUp() { itemStore = new QueueStore <object>(); }
public void SetUp() { itemStore = new CircularStore <object>(); }
/// <summary> /// Initialise a new <see cref="ItemController"/> instance /// </summary> /// <param name="itemStore"> /// The item store dependancy /// </param> public ItemController(IItemStore <Item> itemStore) { this.itemStore = itemStore; }
protected override void setup() { base.setup(); _ItemStore = new ItemStore(TestDbContext); SetupData(); ThenItem = null; }
ITransferToSyntax ITransferFromSyntax.From(IItemStore storage) { _from = storage; return this; }