Esempio n. 1
0
        public static int IntRange(IItemSeed context, short StatID, int min, int max)
        {
            int value = Mathf.RoundToInt(Mathf.Lerp((float)min, (float)max, Value(context, StatID)));

            if (value == max + 1)
            {
                return(max);
            }
            return(value);
        }
Esempio n. 2
0
        public static float Value(IItemSeed context, short StatID)
        {
            if (StatID < 0)
            {
                int negativeIDs = 1 + StatID;

                foreach (float[] overrides in context.NegativeOverrides)
                {
                    if (overrides == null)
                    {
                        continue;
                    }

                    if (overrides.Length > negativeIDs)
                    {
                        return(overrides[negativeIDs]);
                    }
                }
                return(0.0f);
            }

            foreach (float[] overrides in context.PositiveOverrides)
            {
                if (overrides == null)
                {
                    continue;
                }

                if (overrides.Length > StatID)
                {
                    return(overrides[StatID]);
                }
            }

            int seed = (context.Seed.Value << 16) + StatID;

            var rand = new System.Random(seed);

            return((float)rand.NextDouble());
        }
Esempio n. 3
0
 public static float FloatRange(IItemSeed context, short StatID, float min, float max)
 {
     return(Mathf.Lerp((float)min, (float)max, Value(context, StatID)));
 }