Esempio n. 1
0
        private void Dt_RowDeleting(object sender, DataRowChangeEventArgs e)
        {
            IItemList list = GetDataList(scen);
            T         p    = (T)list.GetGameObject((int)e.Row["id"]);

            list.Remove(p);
        }
Esempio n. 2
0
        private void dg_ItemsSourceChanged(object sender, EventArgs e)
        {
            if (settingUp)
            {
                return;
            }

            DataGrid  dataGrid = (DataGrid)sender;
            IItemList list     = GetDataList(scen);

            for (int r = 0; r < dataGrid.Items.Count; r++)
            {
                DataRowView item = dataGrid.Items[r] as DataRowView;
                if (item == null)
                {
                    continue;
                }

                int id = (int)item["id"];
                T   p  = (T)list.GetGameObject(id);
                if (p == null)
                {
                    p = Activator.CreateInstance <T>();
                    list.Add(p);
                }
                FieldInfo[]    fields     = getFieldInfos();
                PropertyInfo[] properties = getPropertyInfos();

                foreach (FieldInfo i in fields)
                {
                    string iName = getColumnName(i.Name);

                    if (i.FieldType.IsEnum)
                    {
                        i.SetValue(p, (Int32)Enum.ToObject(i.FieldType, item[iName]));
                    }
                    else if (i.FieldType == typeof(InfluenceKind))
                    {
                        i.SetValue(p, scen.GameCommonData.AllInfluenceKinds.GetInfluenceKind((int)item[iName]));
                    }
                    else if (i.FieldType == typeof(ConditionKind))
                    {
                        i.SetValue(p, scen.GameCommonData.AllConditionKinds.GetConditionKind((int)item[iName]));
                    }
                    else if (i.FieldType == typeof(TitleKind))
                    {
                        i.SetValue(p, scen.GameCommonData.AllTitleKinds.GetTitleKind((int)item[iName]));
                    }
                    else if (i.FieldType == typeof(GameObjects.ArchitectureDetail.EventEffect.EventEffectKind))
                    {
                        i.SetValue(p, scen.GameCommonData.AllEventEffectKinds.GetEventEffectKind((int)item[iName]));
                    }
                    else if (i.FieldType == typeof(GameObjects.TroopDetail.EventEffect.EventEffectKind))
                    {
                        i.SetValue(p, scen.GameCommonData.AllTroopEventEffectKinds.GetEventEffectKind((int)item[iName]));
                    }
                    else if (i.FieldType == typeof(List <int>))
                    {
                        i.SetValue(p, item[iName].ToString().Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries).Select((x) => int.Parse(x)).ToList());
                    }
                    else
                    {
                        if (item[iName] != DBNull.Value)
                        {
                            i.SetValue(p, item[iName]);
                        }
                    }
                }
                foreach (PropertyInfo i in properties)
                {
                    string iName = getColumnName(i.Name);

                    if (i.PropertyType.IsEnum)
                    {
                        i.SetValue(p, (Int32)Enum.ToObject(i.PropertyType, item[iName]));
                    }
                    else if (i.PropertyType == typeof(InfluenceKind))
                    {
                        i.SetValue(p, scen.GameCommonData.AllInfluenceKinds.GetInfluenceKind((int)item[iName]));
                    }
                    else if (i.PropertyType == typeof(ConditionKind))
                    {
                        i.SetValue(p, scen.GameCommonData.AllConditionKinds.GetConditionKind((int)item[iName]));
                    }
                    else if (i.PropertyType == typeof(TitleKind))
                    {
                        i.SetValue(p, scen.GameCommonData.AllTitleKinds.GetTitleKind((int)item[iName]));
                    }
                    else if (i.PropertyType == typeof(GameObjects.ArchitectureDetail.EventEffect.EventEffectKind))
                    {
                        i.SetValue(p, scen.GameCommonData.AllEventEffectKinds.GetEventEffectKind((int)item[iName]));
                    }
                    else if (i.PropertyType == typeof(GameObjects.TroopDetail.EventEffect.EventEffectKind))
                    {
                        i.SetValue(p, scen.GameCommonData.AllTroopEventEffectKinds.GetEventEffectKind((int)item[iName]));
                    }
                    else if (i.PropertyType == typeof(List <int>))
                    {
                        i.SetValue(p, item[iName].ToString().Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries).Select((x) => int.Parse(x)).ToList());
                    }
                    else
                    {
                        if (item[iName] != DBNull.Value)
                        {
                            i.SetValue(p, item[iName]);
                        }
                    }
                }
            }
        }