public InventoryItem(IInventoryItemContentInfo itemContentInfo, Inventory inventory, GridPosR gp_matrix) { GUID = GetGUID(); Inventory = inventory; GridPos_Matrix = gp_matrix; ItemContentInfo = itemContentInfo; }
public void Initialize(IInventoryItemContentInfo iInventoryItemContentInfo, BackpackPanel backpackPanel) { ((RectTransform)transform).anchoredPosition = new Vector2(-((RectTransform)backpackPanel.Container.transform).sizeDelta.x, ((RectTransform)transform).anchoredPosition.y); IInventoryItemContentInfo = iInventoryItemContentInfo; Color bgColor = IInventoryItemContentInfo.ItemColor; ItemNameBG.color = bgColor; ItemNameText.text = IInventoryItemContentInfo.ItemName; ItemImage.sprite = BackpackManager.Instance.GetBackpackItemSprite(iInventoryItemContentInfo.ItemSpriteKey); Rect rect = ItemImage.sprite.rect; float ratio = Mathf.Min(ItemImageContainer.sizeDelta.x / rect.width, ItemImageMaxHeight / rect.height); rect.height = rect.height * ratio; ItemImageContainer.sizeDelta = new Vector2(ItemImageContainer.sizeDelta.x, rect.height); ItemCategoryText.text = IInventoryItemContentInfo.ItemCategoryName; ItemCategoryText.color = IInventoryItemContentInfo.ItemColor; ItemQualityText.text = IInventoryItemContentInfo.ItemQuality; ItemQualityText.color = IInventoryItemContentInfo.ItemColor; ItemBasicInfoText.text = IInventoryItemContentInfo.ItemBasicInfo; ItemDetailedInfoText.text = IInventoryItemContentInfo.ItemDetailedInfo; foreach (Image image in Decorators) { image.color = bgColor; } StartCoroutine(CommonUtils.UpdateLayout((RectTransform)transform)); }