/// <summary> /// Initializes a new instance of the <see cref="BusySpinner"/> class. /// </summary> /// <param name="invalidater">The invalidater.</param> /// <param name="interval">The interval.</param> public BusySpinner(IInvalidater invalidater, TimeSpan interval) { var timer = invalidater.CreateTimer(); timer.Tick += (s, e) => invalidater.Invalidate(); timer.Start(interval, interval); }
public Task OnShowingAsync(IInvalidater invalidater, ICharacterContext?characterContext) { this.invalidater = invalidater; this.rfidTransceiver.StartScanning(); this.rotaryEncoder.Start(); this.job = new ContinuousJob(this.Action); this.job.Start(); return(Task.CompletedTask); }
/// <inheritdoc /> public Task OnShowingAsync(IInvalidater invalidater, ICharacterContext?characterContext) { this.invalidater = invalidater; this.networkDevices = this.networkDeviceInfoProvider.GetNetworkDeviceInfos().Where( x => !Equals(x.IpAddress, IPAddress.Loopback) && !Equals(x.IpAddress, IPAddress.None) && !Equals(x.IpAddress, IPAddress.Any)).ToList(); this.timer = invalidater.CreateTimer(); this.timer.Tick += this.OnTimerTick; this.timer.Start(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1)); return(Task.CompletedTask); }
/// <summary> /// Called before the text view is shown. /// </summary> /// <param name="invalidater">The invalidater.</param> /// <param name="characterContext">The character context.</param> public Task OnShowingAsync(IInvalidater invalidater, ICharacterContext?characterContext) { this.ResetPlayerState(); PlayerCustomCharacters.TrySetCharacters(characterContext); this.invalidater = invalidater; this.playerStatus = this.playerStatusUpdater.Status; this.playerStatusUpdater.StatusChanged += this.OnPlayerStatusUpdaterStatusChanged; this.volumeStatus.VolumeChanged += this.OnVolumeStatusVolumeChanged; this.artistTextScroller = new TextScroller( invalidater, ScrollMode.Restart, AnimationStartDelay, AnimationInterval, AnimationPauseDelay); this.titleTextScroller = new TextScroller( invalidater, ScrollMode.Restart, AnimationStartDelay, AnimationInterval, AnimationPauseDelay); this.muteTextBlinker = new TextBlinker(invalidater, AnimationInterval, this.volumeStatus.IsMuted); this.playerStatusUpdater.UpdateStatusAsync(); return(Task.CompletedTask); }
/// <inheritdoc /> public Task OnShowingAsync(IInvalidater invalidater, ICharacterContext?characterContext) { return(Task.CompletedTask); }
public Task OnShowingAsync(IInvalidater invalidater, ICharacterContext?characterContext) { this.busySpinner = new BusySpinner(invalidater, TimeSpan.FromMilliseconds(15)); return(Task.CompletedTask); }
/// <inheritdoc /> public async Task OnShowingAsync(IInvalidater invalidater, ICharacterContext?characterContext) { this.greeting = await this.greetingProvider.GetGreetingAsync().ConfigureAwait(false); }