Esempio n. 1
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        public void RunAll(IInteractivity interactivity, IDictionary <String, Object> scope, Action <String> evaluate)
        {
            var snippets = GetAllTutorials();

            interactivity.Write(Environment.NewLine);

            for (var i = 0; i < snippets.Count; i++)
            {
                var snippet = snippets[i];
                WriteTitle(interactivity, i, snippet);
                WriteExample(interactivity, evaluate, snippet);
                WriteTask(interactivity, snippet);
                var success = TryToLearn(interactivity, scope, evaluate, snippet);

                if (success)
                {
                    interactivity.Write("Great!");
                    interactivity.Write(Environment.NewLine);
                }
                else
                {
                    WriteSolution(interactivity, evaluate, snippet);
                }
            }
        }
Esempio n. 2
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        private Object PerformWrite(Object value)
        {
            var str = Stringify.This(value);

            _interactivity.Write(str);
            return(null);
        }
Esempio n. 3
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 private static void WriteExample(IInteractivity interactivity, Action <String> evaluate, ITutorialSnippet snippet)
 {
     interactivity.Write("Example:");
     interactivity.Write(Environment.NewLine);
     interactivity.Write("SWM> ");
     interactivity.Write(snippet.ExampleCommand);
     interactivity.Write(Environment.NewLine);
     evaluate.Invoke(snippet.ExampleCommand);
 }
Esempio n. 4
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        public void Tutorial(ITutorialRunner tutorials)
        {
            Startup();

            _interactivity.Write("Welcome to MAGES! Press ENTER to to start the interactive tutorial ...");
            _interactivity.ReadLine();
            tutorials.RunAll(_interactivity, _engine.Scope, input => Evaluate(input, true));

            Teardown();
        }
Esempio n. 5
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 private static void WriteSolution(IInteractivity interactivity, Action <String> evaluate, ITutorialSnippet snippet)
 {
     interactivity.Write("Solution:");
     interactivity.Write(Environment.NewLine);
     interactivity.WritePrompt();
     interactivity.Write(snippet.Solution);
     interactivity.Write(Environment.NewLine);
     evaluate.Invoke(snippet.Solution);
     interactivity.Write(Environment.NewLine);
 }
Esempio n. 6
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        public void Tutorial()
        {
            Startup();

            _interactivity.IsPromptShown = false;
            _interactivity.Write("Welcome to MAGES! Press ENTER to to start the interactive tutorial ...");
            _interactivity.Read();
            _interactivity.IsPromptShown = true;
            Tutorials.RunAll(_interactivity, _engine.Scope, input => Evaluate(input, true));

            Teardown();
        }
Esempio n. 7
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        private static void WriteTitle(IInteractivity interactivity, Int32 index, ITutorialSnippet snippet)
        {
            var nr = index + 1;

            interactivity.Write("#" + nr + " " + snippet.Title);
            interactivity.Write(Environment.NewLine);
            interactivity.Write(Environment.NewLine);
            interactivity.Write(snippet.Description);
            interactivity.Write(Environment.NewLine);
            interactivity.Write(Environment.NewLine);
        }
Esempio n. 8
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        private static Boolean TryToLearn(IInteractivity interactivity, IDictionary <String, Object> scope, Action <String> evaluate, ITutorialSnippet snippet)
        {
            var hints   = snippet.Hints.GetEnumerator();
            var success = true;

            do
            {
                if (!success)
                {
                    interactivity.Info(hints.Current);
                    interactivity.Write(Environment.NewLine);
                }

                var input = interactivity.ReadLine();
                evaluate.Invoke(input);
                success = snippet.Check(scope);
            }while (!success && hints.MoveNext());
            return(success);
        }
Esempio n. 9
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 private static void WriteTask(IInteractivity interactivity, ITutorialSnippet snippet)
 {
     interactivity.Write("Your task: ");
     interactivity.Write(snippet.Task);
     interactivity.Write(Environment.NewLine);
 }