Esempio n. 1
0
        /// <summary>
        ///    Gets the forbidden names for the given object, from the local list the objects name is removed.
        ///    This is done to ensure that an already added objects name is not considered as forbidden, for the object itself.
        /// </summary>
        /// <param name="objectBase">The object base for which we get the forbidden Names.</param>
        /// <returns> The forbidden names.</returns>
        public IEnumerable <string> GetForbiddenNamesWithoutSelf(T objectBase)
        {
            var unallowedNames = GetUnallowedNames(objectBase).ToList();

            // only remove objects name here to be sure that the same name is not used for a complicating object anywhere else
            unallowedNames.Remove(objectBase.Name);
            return(unallowedNames.Union(_interactionTask.ForbiddenNamesFor(objectBase)));
        }
Esempio n. 2
0
        protected override void Context()
        {
            _interactionTaskContext = A.Fake <IInteractionTaskContext>();
            _interactionTask        = A.Fake <IInteractionTask>();
            A.CallTo(() => _interactionTaskContext.InteractionTask).Returns(_interactionTask);
            _builder = new ApplicationBuilder();
            sut      = new EditTasksForEventGroupBuilder <IApplicationBuilder>(_interactionTaskContext);

            A.CallTo(() => _interactionTask.ForbiddenNamesFor(_builder)).Returns(new List <string> {
                _builderName
            });
        }
        public IEnumerable <string> GetForbiddenNames(T objectBase, IEnumerable <IObjectBase> existingObjectsInParent)
        {
            var unallowedNames = GetUnallowedNames(objectBase, existingObjectsInParent).ToList();

            return(unallowedNames.Union(_interactionTask.ForbiddenNamesFor(objectBase)));
        }