public MazeEditor(IMazeElementProcessing _mazeElementProcessing, IMouse _mouse, IInputMouseButtons _inputButtons) { mazeElementProcessing = _mazeElementProcessing; Mouse = _mouse; inputButtons = _inputButtons; }
public MazeInOutPoints(IMouse _mouseBoundary, IInputMouseButtons _inputMouseButtons, IMazeInOutController _mazeInOutController) { mouseBoundary = _mouseBoundary; inputMouseButtons = _inputMouseButtons; mazeInOutController = _mazeInOutController; }