Esempio n. 1
0
        private void listView1_ItemChecked(object sender, ItemCheckedEventArgs e)
        {
            myListNode item = (myListNode)e.Item;

            if (e.Item.Checked)
            {
                switch (item.type)
                {
                case TreeNodeType.NT_TERRAINLAYER:
                    ITerrain ted = item.obj as ITerrain;
                    ted.VisibleMask = gviViewportMask.gviViewAllNormalView;
                    break;

                case TreeNodeType.NT_IMAGELAYER:
                    IImageryLayer img = item.obj as IImageryLayer;
                    img.VisibleMask = gviViewportMask.gviViewAllNormalView;
                    break;
                }
            }
            else
            {
                switch (item.type)
                {
                case TreeNodeType.NT_TERRAINLAYER:
                    ITerrain ted = item.obj as ITerrain;
                    ted.VisibleMask = gviViewportMask.gviViewNone;
                    break;

                case TreeNodeType.NT_IMAGELAYER:
                    IImageryLayer img = item.obj as IImageryLayer;
                    img.VisibleMask = gviViewportMask.gviViewNone;
                    break;
                }
            }
        }
Esempio n. 2
0
 private void toolStripButtonAddImageryLayer_Click(object sender, System.EventArgs e)
 {
     try
     {
         OpenImageLayerForm form = new OpenImageLayerForm();
         if (form.ShowDialog() == DialogResult.OK)
         {
             gviRasterSourceType selectType = gviRasterSourceType.gviRasterUnknown;
             if (form.Strtype.Equals("Image File"))
             {
                 selectType = gviRasterSourceType.gviRasterSourceFile;
             }
             else if (form.Strtype.Equals("WMS"))
             {
                 selectType = gviRasterSourceType.gviRasterSourceWMS;
             }
             else if (form.Strtype.Equals("WMTS"))
             {
                 selectType = gviRasterSourceType.gviRasterSourceWMTS;
             }
             else if (form.Strtype.Equals("GeoRaster"))
             {
                 selectType = gviRasterSourceType.gviRasterSourceGeoRaster;
             }
             else if (form.Strtype.Equals("MapServer"))
             {
                 selectType = gviRasterSourceType.gviRasterSourceMapServer;
             }
             string cnnStr = this.axRenderControl1.ObjectManager.OpenRasterSourceDialog(selectType);
             //cnnStr为空,取消操作,关闭窗口
             if (!cnnStr.Equals(""))
             {
                 IImageryLayer imagelayer = this.axRenderControl1.ObjectManager.CreateImageryLayer(cnnStr, rootId);
                 if (this.axRenderControl1.GetLastError() == 0)
                 {
                     if (imagelayer != null)
                     {
                         this.axRenderControl1.Camera.FlyToObject(imagelayer.Guid, gviActionCode.gviActionFlyTo);
                         // 添加节点到界面控件上
                         myListNode item = new myListNode(cnnStr, TreeNodeType.NT_IMAGELAYER, imagelayer);
                         item.Checked = true;
                         listView1.Items.Add(item);
                     }
                     else
                     {
                         MessageBox.Show("ImageLayer Create Failed");
                     }
                 }
             }
         }
     }
     catch (System.Exception ex)
     {
         MessageBox.Show(ex.Message);
     }
 }
Esempio n. 3
0
        // Start is called before the first frame update
        void Awake()
        {
            map = new GameObject("Map");
            //centre the map and mapHolder

            map.transform.position       = new Vector3(0, 0, 0);
            MapHolder.transform.position = new Vector3(0, 0, 0);
            map.AddComponent <AbstractMap>();
            MapOptions options = map.GetComponent <AbstractMap>().Options;

            options.locationOptions.latitudeLongitude = location;
            options.locationOptions.zoom         = zoom;
            options.scalingOptions.unityTileSize = plotScale;
            IImageryLayer image = map.GetComponent <AbstractMap>().ImageLayer;

            image.SetLayerSource(ImagerySourceType.MapboxDark);
            IVectorDataLayer layer = map.GetComponent <AbstractMap>().VectorData;

            layer.SetLayerSource(VectorSourceType.MapboxStreets);
            layer.AddPolygonFeatureSubLayer("buildings", "building");
            layer.FindFeatureSubLayerWithName("buildings").materialOptions.SetStyleType(StyleTypes.Light);
            if (enable3DTerrain)
            {
                ITerrainLayer terrain = map.GetComponent <AbstractMap>().Terrain;
                terrain.SetElevationType(ElevationLayerType.LowPolygonTerrain);
            }
            map.transform.parent = MapHolder.transform;
            map.GetComponent <AbstractMap>().SetPlacementType(MapPlacementType.AtTileCenter);
            InitalizeInteraction();

            if (!String.IsNullOrEmpty(titleName) && Text != null)
            {
                GameObject title = Instantiate(Text, new Vector3(0, 2.5f, 0) * plotScale, Quaternion.identity);
                //place title so it is just above plot
                title.transform.position = title.transform.position + new Vector3(0, title.GetComponent <Renderer>().bounds.size.y / 2, 0) * plotScale;
                //add title
                title.transform.parent = MapHolder.transform;
                title.GetComponent <TextMesh>().text = titleName;
                title.transform.name = "title";

                //scale the size of text depending on PlotScale
                title.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f) * plotScale;
                //place title so it is just above plot
                title.transform.position = title.transform.position + new Vector3(0, title.GetComponent <Renderer>().bounds.size.y / 2, 0);
            }

            map.AddComponent <HistoGramOnMap>();
            map.GetComponent <HistoGramOnMap>().locationStrings = locationStrings;
            map.GetComponent <HistoGramOnMap>().heightValues    = heightValues;
            map.GetComponent <HistoGramOnMap>().colours         = colours;
            map.GetComponent <HistoGramOnMap>().spawnScale      = spawnScale;
            map.GetComponent <HistoGramOnMap>().HeightScaleMax  = HeightScaleMax;
            map.GetComponent <HistoGramOnMap>().HeightScaleMin  = HeightScaleMin;
            map.GetComponent <HistoGramOnMap>().map             = map.GetComponent <AbstractMap>();
        }
Esempio n. 4
0
        private void listView1_MouseDoubleClick(object sender, MouseEventArgs e)
        {
            if (this.listView1.SelectedItems.Count == 0)
            {
                return;
            }
            myListNode item = (myListNode)this.listView1.SelectedItems[0];

            item.Checked = true;
            switch (item.type)
            {
            case TreeNodeType.NT_TERRAINLAYER:
                this.axRenderControl1.Terrain.FlyTo(gviTerrainActionCode.gviFlyToTerrain);
                break;

            case TreeNodeType.NT_IMAGELAYER:
                IImageryLayer img = item.obj as IImageryLayer;
                this.axRenderControl1.Camera.FlyToObject(img.Guid, gviActionCode.gviActionFlyTo);
                break;
            }
        }
Esempio n. 5
0
        private void MainForm_Load(object sender, System.EventArgs e)
        {
            // 初始化RenderControl控件
            IPropertySet ps = new PropertySet();

            ps.SetProperty("RenderSystem", gviRenderSystem.gviRenderOpenGL);
            this.axRenderControl1.Initialize(true, ps);

            rootId = this.axRenderControl1.ObjectManager.GetProjectTree().RootID;

            // 设置天空盒

            if (System.IO.Directory.Exists(strMediaPath))
            {
                string  tmpSkyboxPath = strMediaPath + @"\skybox";
                ISkyBox skybox        = this.axRenderControl1.ObjectManager.GetSkyBox(0);
                skybox.SetImagePath(gviSkyboxImageIndex.gviSkyboxImageBack, tmpSkyboxPath + "\\1_BK.jpg");
                skybox.SetImagePath(gviSkyboxImageIndex.gviSkyboxImageBottom, tmpSkyboxPath + "\\1_DN.jpg");
                skybox.SetImagePath(gviSkyboxImageIndex.gviSkyboxImageFront, tmpSkyboxPath + "\\1_FR.jpg");
                skybox.SetImagePath(gviSkyboxImageIndex.gviSkyboxImageLeft, tmpSkyboxPath + "\\1_LF.jpg");
                skybox.SetImagePath(gviSkyboxImageIndex.gviSkyboxImageRight, tmpSkyboxPath + "\\1_RT.jpg");
                skybox.SetImagePath(gviSkyboxImageIndex.gviSkyboxImageTop, tmpSkyboxPath + "\\1_UP.jpg");
            }
            else
            {
                MessageBox.Show("请不要随意更改SDK目录名");
                return;
            }

            this.axRenderControl1.Camera.FlyTime = 0;

            // 注册地形
            string tmpTedPath = (strMediaPath + @"\terrain\world.ted");

            this.axRenderControl1.Terrain.RegisterTerrain(tmpTedPath, "");
            this.axRenderControl1.Terrain.FlyTo(gviTerrainActionCode.gviFlyToTerrain);
            // 添加节点到界面控件上
            myListNode item = new myListNode("world", TreeNodeType.NT_TERRAINLAYER, this.axRenderControl1.Terrain);

            item.Checked = true;
            listView1.Items.Add(item);

            // 创建影像图层
            string        tmpImageryPath = (strMediaPath + @"\imagery\jk1.tif");
            IImageryLayer imagelayer     = this.axRenderControl1.ObjectManager.CreateImageryLayer(tmpImageryPath, rootId);

            this.axRenderControl1.Camera.FlyToObject(imagelayer.Guid, gviActionCode.gviActionFlyTo);
            // 添加节点到界面控件上
            item         = new myListNode("jk1", TreeNodeType.NT_IMAGELAYER, imagelayer);
            item.Checked = true;
            listView1.Items.Add(item);

            IRasterSourceFactory rasFac = new RasterSourceFactory();
            IRasterSource        source = rasFac.OpenRasterSource(@"http://192.168.2.254:6163/igs/rest/ogc/WMTSServer/1.0.0/WMTSCapabilities.xml", gviRasterConnectionType.gviRasterConnectionWMTS);

            if (source != null)
            {
                string[] names = source.GetRasterNames();
                for (int n = 0; n < names.Length; n++)
                {
                    IRaster       raster      = source.OpenRaster(names[n]);
                    IImageryLayer imagelayer2 = this.axRenderControl1.ObjectManager.CreateImageryLayer(raster.ConnStr, rootId);
                    // 添加节点到界面控件上
                    item         = new myListNode(raster.Name, TreeNodeType.NT_IMAGELAYER, imagelayer2);
                    item.Checked = true;
                    listView1.Items.Add(item);
                }
            }


            {
                this.helpProvider1.SetShowHelp(this.axRenderControl1, true);
                this.helpProvider1.SetHelpString(this.axRenderControl1, "");
                this.helpProvider1.HelpNamespace = "ImageryLayer.html";
            }
        }