Esempio n. 1
0
        //显示结果集合
        public void refeshView(IHit3DSet pHit3Dset)
        {
            //用tree控件显示查询结果
            mTreeView.BeginUpdate();
            //清空tree控件的内容
            mTreeView.Nodes.Clear();
            IHit3D pHit3D;
            int    i;

            //遍历结果集
            for (i = 0; i < pHit3Dset.Hits.Count; i++)
            {
                pHit3D = pHit3Dset.Hits.get_Element(i) as IHit3D;
                if (pHit3D.Owner is ILayer)
                {
                    ILayer pLayer = pHit3D.Owner as ILayer;
                    //将图层的名称和坐标显示在树节点中
                    TreeNode node = mTreeView.Nodes.Add(pLayer.Name);
                    node.Nodes.Add("X=" + pHit3D.Point.X.ToString());
                    node.Nodes.Add("Y=" + pHit3D.Point.Y.ToString());
                    node.Nodes.Add("Z=" + pHit3D.Point.Z.ToString());
                    //将该图层中的所有元素显示在该树节点的子节点
                    if (pHit3D.Object != null)
                    {
                        if (pHit3D.Object is IFeature)
                        {
                            IFeature pFeature = pHit3D.Object as IFeature;
                            int      j;
                            //显示Feature中的内容
                            for (j = 0; j < pFeature.Fields.FieldCount; j++)
                            {
                                node.Nodes.Add(pFeature.Fields.get_Field(j).Name + ":" +
                                               pFeature.get_Value(j).ToString());
                            }
                        }
                    }
                }
            }
            mTreeView.EndUpdate();
        }
Esempio n. 2
0
        public override void OnMouseDown(int Button, int Shift, int X, int Y)
        {
            // TODO:  Add ToolEditFeatures.OnMouseDown implementation
            try
            {
                ISceneControl pSceneCtr = (((IToolbarControl)m_hookHelper.Hook).Buddy) as ISceneControl;
                if (pSceneCtr != null)
                {
                    IPoint po;
                    object owner, obj;
                    pSceneCtr.SceneGraph.Locate(pSceneCtr.SceneViewer, X, Y, esriScenePickMode.esriScenePickGeography, true, out po, out owner, out obj);//po就是得到的点

                    //方法2
                    IHit3DSet pHit3dSet = null;
                    pSceneCtr.SceneGraph.LocateMultiple(pSceneCtr.SceneGraph.ActiveViewer, X, Y, esriScenePickMode.esriScenePickGeography, true, out pHit3dSet);

                    //po = pHit3D.Point;//po就是得到的点

                    //如果想得到某图层元素,可以看看下面代码

                    //  int index = 2;
                    if (pHit3dSet == null)
                    {
                        return;
                    }
                    pHit3dSet.OnePerLayer();
                    IHit3D   pHit3D   = (IHit3D)pHit3dSet.Hits.get_Element(0);
                    IFeature pFeature = (IFeature)pHit3D.Object;
                    if (pFeature == null)
                    {
                        return;
                    }
                    ILayer pLayer = owner as ILayer;
                    if (pLayer == null)
                    {
                        return;
                    }
                    if (pLayer.Name != "Crater" && pLayer.Name != "NonCrater")
                    {
                        return;
                    }
                    IFeatureClass pFeatureClass = ((IFeatureLayer)pLayer).FeatureClass;
                    pSceneCtr.Scene.ClearSelection();
                    pSceneCtr.Scene.SelectFeature(pLayer, pFeature);
                    IActiveView pActiveView = pSceneCtr.Scene as IActiveView;
                    pActiveView.PartialRefresh(esriViewDrawPhase.esriViewGeography, pLayer, null);
                    IMultiPatch pMP = pFeature.Shape as IMultiPatch;
                    FrmEditFeatures.setXLabel((pMP.Envelope.XMax + pMP.Envelope.XMin) / 2);
                    FrmEditFeatures.setYLabel((pMP.Envelope.YMax + pMP.Envelope.YMin) / 2);
                }
                IMapControl2 pMapCtr = (((IToolbarControl)m_hookHelper.Hook).Buddy) as IMapControl2;
                if (pMapCtr != null)
                {
                    IMap   pMap = pMapCtr.Map;
                    IPoint po   = pMapCtr.ToMapPoint(X, Y);
                    ISelectionEnvironment pSelectionEnv = new SelectionEnvironmentClass();
                    pMap.SelectByShape(po, pSelectionEnv, true);
                    //for (int i = 0; i < pMap.LayerCount; i++ )
                    //{
                    //    ILayer pLayer = pMap.get_Layer(i);

                    //    if (pLayer.Name == "Crater")
                    //    {
                    //        pMapCtr.ActiveView.PartialRefresh(esriViewDrawPhase.esriViewGeography, pLayer, null);
                    //    }
                    //    if (pLayer.Name =="NonCrater")
                    //    {
                    //        pMapCtr.ActiveView.PartialRefresh(esriViewDrawPhase.esriViewGeography, pLayer, null);
                    //    }
                    //}
                    pMapCtr.ActiveView.PartialRefresh(esriViewDrawPhase.esriViewGeography, null, null);
                    IEnumFeatureSetup pSelectionsetup = pMap.FeatureSelection as IEnumFeatureSetup;
                    pSelectionsetup.AllFields = true;//这里是关键
                    IEnumFeature pFeatureCollection = pSelectionsetup as IEnumFeature;
                    IFeature     pF = pFeatureCollection.Next();
                    if (pF != null && pF.Shape is IMultiPatch)
                    {
                        IMultiPatch pMP = pF.Shape as IMultiPatch;
                        FrmEditFeatures.setXLabel((pMP.Envelope.XMax + pMP.Envelope.XMin) / 2);
                        FrmEditFeatures.setYLabel((pMP.Envelope.YMax + pMP.Envelope.YMin) / 2);
                    }


                    //ISelection pSelection =pMap.FeatureSelection;
                    ////从Map.FeatureSelection获得ISelection不能读到Feature的其他属性,
                    ////这是因为从axMapControl1.Map.FeatureSelection QI到IEnumFeature 时,
                    ////ArcGIS中FeatureSelection默认的时候只存入Feature 的Shape,而不是整个Feature的字段数据。
                    ////如果要查看其他数据,必须要进行以下转换才可以:
                    //IEnumFeatureSetup pSelectionsetup = pSelection as IEnumFeatureSetup;
                    //pSelectionsetup.AllFields = true;//这里是关键
                    //IEnumFeature pFeatureCollection = pSelectionsetup as IEnumFeature;
                    //IFeature pF = pFeatureCollection.Next();
                    //if (pF != null)
                    //{
                    //    pF.Class
                    //}
                }
            }
            catch (System.Exception ex)
            {
            }
        }