Esempio n. 1
0
 /// <summary>
 /// hashes the password, then adds the user to the database
 /// </summary>
 /// <param name="user">the user that will be added</param>
 /// <returns>if the user got added</returns>
 public bool AddUser(User user)
 {
     if (user.Password.Length > 5)
     {
         byte[] passwordByte = Encoding.UTF8.GetBytes(user.Password);
         byte[] salt         = hashing.GenerateSalt(32);
         user.Password = Convert.ToBase64String(hashing.ComputeMAC(passwordByte, salt));
         user.Salt     = Convert.ToBase64String(salt);
         return(dataManager.AddUser(user));
     }
     return(false);
 }
 /// <summary>
 /// hashes the password, then adds the user to the database
 /// </summary>
 /// <param name="username">the username of the user</param>
 /// <param name="password">the password of the user</param>
 /// <returns></returns>
 public bool AddUser(string username, string password)
 {
     if (password.Length > 5)
     {
         byte[] passwordByte = Encoding.UTF8.GetBytes(password);
         byte[] salt = hashing.GenerateSalt(32);
         password = Convert.ToBase64String(hashing.ComputeMAC(passwordByte, salt));
         User user = new User();
         user.Password = password;
         user.Username = username;
         user.Salt = Convert.ToBase64String(salt);
         return dataManager.AddUser(user);
     }
     return false;
 }
 /// <summary>
 /// hashes the users input
 /// </summary>
 public void InputChanges(object obj = null)
 {
     // Creates the Hashing object if it is managed or not
     if (selectedHashing.Managed)
     {
         hashing = new Hashing();
     }
     else
     {
         hashing = new HmacHashing();
     }
     // Sets the hashingtype
     hashing.SetHashingType(selectedHashing.Name);
     // Converts the message to bytes using ascii
     byte[] message = Encoding.ASCII.GetBytes(this.message);
     // Hashes the message
     Time   = hashing.ComputeMAC(ref message, Encoding.ASCII.GetBytes(key));
     hashed = message;
     // Updates the output
     UpdateOutput(obj);
     // Validates the generatede mac with the inputed mac
     Validate(obj);
 }