Esempio n. 1
0
 public static bool triggerUseOnPokemon(Items item, Pokemon pokemon, IHasDisplayMessage scene)
 {
     // Returns whether item was used
     if (!UseOnPokemon.ContainsKey(item) || UseOnPokemon[item] == null) //Search List
     {
         return(false);
     }
     else
     {
         //return UseOnPokemon[item].Invoke(pokemon,scene);
         return((bool)UseOnPokemon[item].Invoke(item, pokemon, scene));
         //return ItemHandlers.UseOnPokemon(item,pokemon,scene);
     }
 }
Esempio n. 2
0
 public static bool triggerBattleUseOnPokemon(Items item, Pokemon pokemon, PokemonUnity.Combat.Pokemon battler, IHasDisplayMessage scene)
 {
     return(false);
 }