/**
         * /// Returns the list of successors to this state
         *
         * /// @return a list of SearchState objects
         */
        public override ISearchStateArc[] GetSuccessors()
        {
            ISearchStateArc[] arcs = GetCachedArcs();
            if (arcs == null)
            {
                HMMNode[] nodes = Parent.GetHMMNodes(GetEndNode());
                arcs = new ISearchStateArc[nodes.Length];

                if (Parent.GenerateUnitStates)
                {
                    for (int i = 0; i < nodes.Length; i++)
                    {
                        arcs[i] = new LexTreeUnitState(nodes[i],
                                                       WordHistory, SmearTerm,
                                                       SmearProb, Parent.LogOne, Parent.LogOne,
                                                       GetNode(), Parent);
                    }
                }
                else
                {
                    for (int i = 0; i < nodes.Length; i++)
                    {
                        IHMM hmm = nodes[i].HMM;
                        arcs[i] = new LexTreeHmmState(nodes[i],
                                                      WordHistory, SmearTerm,
                                                      SmearProb, hmm.GetInitialState(),
                                                      Parent.LogOne, Parent.LogOne, GetNode(), Parent);
                    }
                }
                PutCachedArcs(arcs);
            }
            return(arcs);
        }
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        /**
         * /// Gets the  set of hmm nodes associated with the given end node
         *
         * /// @param endNode the end node
         * /// @return an array of associated hmm nodes
         */
        public HMMNode[] GetHMMNodes(EndNode endNode)
        {
            HMMNode[] results = _endNodeMap.Get(endNode.Key);
            if (results == null)
            {
                // System.out.println("Filling cache for " + endNode.getKey()
                //        + " size " + endNodeMap.size());
                HashMap <IHMM, HMMNode> resultMap = new HashMap <IHMM, HMMNode>();
                Unit baseUnit = endNode.BaseUnit;
                Unit lc       = endNode.LeftContext;
                foreach (Unit rc in EntryPoints)
                {
                    IHMM    hmm     = HMMPool.GetHMM(baseUnit, lc, rc, HMMPosition.End);
                    HMMNode hmmNode = resultMap.Get(hmm);
                    if (hmmNode == null)
                    {
                        hmmNode = new HMMNode(hmm, LogMath.LogOne);
                        resultMap.Add(hmm, hmmNode);
                    }
                    hmmNode.AddRC(rc);
                    foreach (Node node in endNode.GetSuccessors())
                    {
                        WordNode wordNode = (WordNode)node;
                        hmmNode.AddSuccessor(wordNode);
                    }
                }

                // cache it
                results = resultMap.Values.ToArray();
                _endNodeMap.Add(endNode.Key, results);
            }

            // System.out.println("GHN: " + endNode + " " + results.length);
            return(results);
        }
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        /**
         * /// Returns the list of successors to this state
         *
         * /// @return a list of SearchState objects
         */
        public override ISearchStateArc[] GetSuccessors()
        {
            ISearchStateArc[] arcs = new ISearchStateArc[1];
            IHMM hmm = GetHMMNode().HMM;

            arcs[0] = new LexTreeHmmState(GetHMMNode(), WordHistory,
                                          SmearTerm, SmearProb, hmm.GetInitialState(),
                                          _parent.LogOne, _parent.LogOne, _parentNode, _parent);
            return(arcs);
        }
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        /**
         * /// Adds the given pronunciation to the lex tree
         *
         * /// @param pronunciation the pronunciation
         * /// @param probability   the unigram probability
         */
        private void AddPronunciation(Pronunciation pronunciation, float probability)
        {
            Unit     baseUnit;
            Unit     lc;
            Unit     rc;
            Node     curNode;
            WordNode wordNode;

            Unit[] units = pronunciation.Units;
            baseUnit = units[0];
            EntryPoint ep = _entryPointTable.GetEntryPoint(baseUnit);

            ep.AddProbability(probability);

            if (units.Length > 1)
            {
                curNode = ep.Node;
                lc      = baseUnit;
                for (int i = 1; i < units.Length - 1; i++)
                {
                    baseUnit = units[i];
                    rc       = units[i + 1];
                    IHMM hmm = HMMPool.GetHMM(baseUnit, lc, rc, HMMPosition.Internal);
                    if (hmm == null)
                    {
                        if (_debug)
                        {
                            Trace.TraceError("Missing HMM for unit " + baseUnit.Name + " with lc=" + lc.Name + " rc=" + rc.Name);
                        }
                    }
                    else
                    {
                        curNode = curNode.AddSuccessor(hmm, probability);
                    }
                    lc = baseUnit;          // next lc is this baseUnit
                }

                // now add the last unit as an end unit
                baseUnit = units[units.Length - 1];
                EndNode endNode = new EndNode(baseUnit, lc, probability);
                curNode  = curNode.AddSuccessor(endNode, probability);
                wordNode = curNode.AddSuccessor(pronunciation, probability, WordNodeMap);
                if (wordNode.GetWord().IsSentenceEndWord)
                {
                    sentenceEndWordNode = wordNode;
                }
            }
            else
            {
                ep.AddSingleUnitWord(pronunciation);
            }
        }
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        private void CreateContextDependentSuccessors()
        {
            _cdHMMs             = new HashMap <Unit, HashMap <Unit, List <IHMM> > >();
            _senonesToUnits     = new HashMap <SenoneSequence, List <Unit> >();
            _fillerHMMs         = new List <IHMM>();
            _leftContextSilHMMs = new List <IHMM>();
            var hmmIter = AcousticModel.GetHMMIterator();

            while (hmmIter.MoveNext())
            {
                IHMM           hmm = hmmIter.Current;
                List <Unit>    sameSenonesUnits;
                SenoneSequence senoneSeq = ((SenoneHMM)hmm).SenoneSequence;
                if ((sameSenonesUnits = _senonesToUnits.Get(senoneSeq)) == null)
                {
                    sameSenonesUnits = new List <Unit>();
                    _senonesToUnits.Put(senoneSeq, sameSenonesUnits);
                }
                sameSenonesUnits.Add(hmm.Unit as Unit);
                if (hmm.Unit.IsFiller)
                {
                    _fillerHMMs.Add(hmm);
                    continue;
                }
                if (hmm.Unit.IsContextDependent())
                {
                    LeftRightContext context = (LeftRightContext)hmm.Unit.Context;
                    Unit             lc      = context.LeftContext[0] as Unit;
                    if (lc == UnitManager.Silence)
                    {
                        _leftContextSilHMMs.Add(hmm);
                        continue;
                    }
                    Unit baseUnit = hmm.Unit.BaseUnit as Unit;
                    HashMap <Unit, List <IHMM> > lcSuccessors;
                    if ((lcSuccessors = _cdHMMs.Get(lc)) == null)
                    {
                        lcSuccessors = new HashMap <Unit, List <IHMM> >();
                        _cdHMMs.Put(lc, lcSuccessors);
                    }
                    List <IHMM> lcBaseSuccessors;
                    if ((lcBaseSuccessors = lcSuccessors.Get(baseUnit)) == null)
                    {
                        lcBaseSuccessors = new List <IHMM>();
                        lcSuccessors.Put(baseUnit, lcBaseSuccessors);
                    }
                    lcBaseSuccessors.Add(hmm);
                }
            }
            _leftContextSilHMMs.AddRange(_fillerHMMs);
        }
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        /// <summary>
        /// Connects the single unit words associated with this entry point.   The singleUnitWords list contains all
        /// single unit pronunciations that have as their sole unit, the unit associated with this entry point. Entry
        /// points for these words are added to the epNode for all possible left (exit) and right (entry) contexts.
        /// </summary>
        /// <param name="lc">the left context</param>
        /// <param name="epNode">the entry point node</param>
        /// <param name="map"></param>
        private void ConnectSingleUnitWords(Unit lc, Node epNode, Dictionary <IHMM, HMMNode> map)
        {
            if (!_singleUnitWords.IsEmpty())
            {
                foreach (Unit rc in _parent.EntryPoints)
                {
                    IHMM hmm = _parent.HMMPool.GetHMM(BaseUnit, lc, rc, HMMPosition.Single);
                    if (hmm == null)
                    {
                        continue;
                    }
                    HMMNode tailNode = null;
                    if (hmm != null && map.ContainsKey(hmm))
                    {
                        tailNode = map[hmm];
                    }

                    if (tailNode == null)
                    {
                        tailNode = (HMMNode)epNode.AddSuccessor(hmm, Probability);
                        map.Add(hmm, tailNode);
                    }
                    else
                    {
                        epNode.PutSuccessor(hmm, tailNode);
                    }
                    WordNode wordNode;
                    tailNode.AddRC(rc);
                    nodeCount++;

                    foreach (Pronunciation p in _singleUnitWords)
                    {
                        if (p.Word == _parent.Dictionary.GetSentenceStartWord())
                        {
                            _parent.InitialNode = new InitialWordNode(p, tailNode);
                        }
                        else
                        {
                            float prob = _parent.GetWordUnigramProbability(p.Word);
                            wordNode = tailNode.AddSuccessor(p, prob, _parent.WordNodeMap);
                            if (p.Word == _parent.Dictionary.GetSentenceEndWord())
                            {
                                _parent.sentenceEndWordNode = wordNode;
                            }
                        }
                        nodeCount++;
                    }
                }
            }
        }
Esempio n. 7
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            /**
             * /// Given a unit state, return the set of sentence hmm states associated with the unit
             *
             * /// @param unitState the unit state of intereset
             * /// @return the hmm tree for the unit
             */
            private HMMStateState GetHMMStates(UnitState unitState)
            {
                HMMStateState hmmTree;
                HMMStateState finalState;
                Unit          unit         = unitState.Unit;
                HMMPosition   position     = unitState.GetPosition();
                IHMM          hmm          = _parent._acousticModel.LookupNearestHMM(unit, position, false);
                IHMMState     initialState = hmm.GetInitialState();

                hmmTree = new HMMStateState(unitState, initialState);
                AttachState(unitState, hmmTree, LogOne, LogOne);
                AddStateToCache(hmmTree);
                finalState = ExpandHMMTree(unitState, hmmTree);
                return(finalState);
            }
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        private void CreateContextIndependentSuccessors()
        {
            var hmmIter = AcousticModel.GetHMMIterator();

            CISuccessors    = new List <IHMM>();
            _senonesToUnits = new HashMap <SenoneSequence, List <Unit> >();
            while (hmmIter.MoveNext())
            {
                IHMM hmm = hmmIter.Current;
                if (!hmm.Unit.IsContextDependent())
                {
                    List <Unit>    sameSenonesUnits;
                    SenoneSequence senoneSeq = ((SenoneHMM)hmm).SenoneSequence;
                    if ((sameSenonesUnits = _senonesToUnits.Get(senoneSeq)) == null)
                    {
                        sameSenonesUnits = new List <Unit>();
                        _senonesToUnits.Put(senoneSeq, sameSenonesUnits);
                    }
                    sameSenonesUnits.Add(hmm.Unit as Unit);
                    CISuccessors.Add(hmm);
                }
            }
        }
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        /// <summary>
        /// A version of createEntryPointMap that compresses common hmms across all entry points.
        /// </summary>
        public void CreateEntryPointMap()
        {
            Dictionary <IHMM, Node>    map           = new Dictionary <IHMM, Node>();
            Dictionary <IHMM, HMMNode> singleUnitMap = new Dictionary <IHMM, HMMNode>();

            foreach (Unit lc in _parent.ExitPoints)
            {
                Node epNode = new Node(LogMath.LogZero);
                foreach (Unit rc in GetEntryPointRC())
                {
                    IHMM hmm = _parent.HMMPool.GetHMM(BaseUnit, lc, rc, HMMPosition.Begin);
                    if (hmm == null)
                    {
                        continue;
                    }
                    Node addedNode = null;
                    if (map.ContainsKey(hmm))
                    {
                        addedNode = map[hmm];
                    }
                    if (addedNode == null)
                    {
                        addedNode = epNode.AddSuccessor(hmm, Probability);
                        map.Add(hmm, addedNode);
                    }
                    else
                    {
                        epNode.PutSuccessor(hmm, addedNode);
                    }

                    nodeCount++;
                    ConnectEntryPointNode(addedNode, rc);
                }
                ConnectSingleUnitWords(lc, epNode, singleUnitMap);
                Java.Put(UnitToEntryPointMap, lc, epNode);
            }
        }
Esempio n. 10
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        /**
         * /// Creates a unit search state for the given unit node
         *
         * /// @param hmmNode the unit node
         *
         * /// @return the search state
         */
        public ISearchStateArc CreateUnitStateArc(HMMNode hmmNode, LexTreeState previous)
        {
            ISearchStateArc arc;

            float insertionProbability = Parent.CalculateInsertionProbability(hmmNode);
            float smearProbability     = Parent.GetUnigramSmear(hmmNode) + previous.SmearTerm;
            float languageProbability  = smearProbability - previous.SmearProb;

            //if we want a unit state create it, otherwise
            //get the first hmm state of the unit

            if (Parent.GenerateUnitStates)
            {
                arc = new LexTreeUnitState(hmmNode, WordHistory, previous.SmearTerm, smearProbability, languageProbability,
                                           insertionProbability, Parent);
            }
            else
            {
                IHMM hmm = hmmNode.HMM;
                arc = new LexTreeHmmState(hmmNode, WordHistory, previous.SmearTerm, smearProbability, hmm.GetInitialState(),
                                          languageProbability, insertionProbability, null, Parent);
            }
            return(arc);
        }
Esempio n. 11
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        /// <summary>
        /// Adds a child node holding an hmm to the successor.  If a node similar to the child has already been added, we use
        /// the previously added node, otherwise we add this. Also, we record the base unit of the child in the set of right
        /// context
        /// </summary>
        /// <param name="hmm">the hmm to add</param>
        /// <param name="probability"></param>
        /// <returns>the node that holds the hmm (new or old)</returns>
        public Node AddSuccessor(IHMM hmm, float probability)
        {
            if (hmm == null)
            {
                return(null);
            }
            Node child         = null;
            Node matchingChild = GetSuccessor(hmm);

            if (matchingChild == null)
            {
                child = new HMMNode(hmm, probability);
                PutSuccessor(hmm, child);
            }
            else
            {
                if (matchingChild.UnigramProbability < probability)
                {
                    matchingChild.UnigramProbability = probability;
                }
                child = matchingChild;
            }
            return(child);
        }
Esempio n. 12
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        /**
         * /// Creates the node, wrapping the given hmm
         *
         * /// @param hmm the hmm to hold
         */
        public HMMNode(IHMM hmm, float probablilty)
            : base(probablilty)
        {
            HMM = hmm;

            Unit _base = BaseUnit;

            int type = SimpleUnit;

            if (_base.IsSilence)
            {
                type = SilenceUnit;
            }
            else if (_base.IsFiller)
            {
                type = FillerUnit;
            }
            else if (hmm.Position.IsWordBeginning())
            {
                type = WordBeginningUnit;
            }

            Type = type;
        }
Esempio n. 13
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        /// <summary>
        /// Initializes a new instance of the <see cref="HMMPool"/> class.
        /// </summary>
        /// <param name="model">The model to use for the pool</param>
        /// <param name="unitManager">The unit manager.</param>
        /// <exception cref="System.Exception">
        /// LexTreeLinguist: Unsupported left context size
        /// or
        /// LexTreeLinguist: Unsupported right context size
        /// </exception>
        public HMMPool(AcousticModel model, UnitManager unitManager)
        {
            var maxCiUnits = 0;

            this.Model        = model;
            this._unitManager = unitManager;
            TimerPool.GetTimer(this, "Build HMM Pool").Start();

            if (model.GetLeftContextSize() != 1)
            {
                throw new Exception("LexTreeLinguist: Unsupported left context size");
            }

            if (model.GetRightContextSize() != 1)
            {
                throw new Exception("LexTreeLinguist: Unsupported right context size");
            }

            // count CI units:
            var i = model.GetContextIndependentUnitIterator();

            while (i.MoveNext())
            {
                var unit = i.Current;
                //this.LogInfo("CI unit " + unit);
                if (unit.BaseID > maxCiUnits)
                {
                    maxCiUnits = unit.BaseID;
                }
            }

            NumCiUnits = maxCiUnits + 1;

            _unitTable = new Unit[NumCiUnits * NumCiUnits * NumCiUnits];
            var iHMM = model.GetHMMIterator();

            while (iHMM.MoveNext())
            {
                var hmm  = iHMM.Current;
                var unit = hmm.Unit;
                var id   = GetId(unit);
                _unitTable[id] = unit;

                //this.LogInfo("Unit " + unit + " id " + id);
            }

            // build up the hmm table to allow quick access to the hmms
            _hmmTable = new Dictionary <HMMPosition, IHMM[]>();
            foreach (HMMPosition position in Enum.GetValues(typeof(HMMPosition)))
            {
                var hmms = new IHMM[_unitTable.Length];
                Java.Put(_hmmTable, position, hmms);
                //hmmTable.Put(position, hmms);
                for (var j = 1; j < _unitTable.Length; j++)
                {
                    var unit = _unitTable[j];
                    if (unit == null)
                    {
                        unit = SynthesizeUnit(j);
                    }
                    if (unit != null)
                    {
                        hmms[j] = model.LookupNearestHMM(unit, position, false);
                        Debug.Assert(hmms[j] != null);
                    }
                }
            }
            TimerPool.GetTimer(this, "Build HMM Pool").Stop();
        }