void OnEnable() { if (pointer != null) { pointer.OnGazeEnabled(); } }
private const float clickTime = 0.1f; // Based on default time for a button to animate to Pressed. /// @cond public override bool ShouldActivateModule() { bool isVrModeEnabled = !vrModeOnly; #if UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR) isVrModeEnabled |= VRSettings.enabled; #else isVrModeEnabled |= GvrViewer.Instance.VRModeEnabled; #endif // UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR) bool activeState = base.ShouldActivateModule() && isVrModeEnabled; if (activeState != isActive) { isActive = activeState; // Activate gaze pointer if (gazePointer != null) { if (isActive) { gazePointer.OnGazeEnabled(); } } } return(activeState); }
// private Transform _moveHereComp; /// @cond public override bool ShouldActivateModule() { bool isVrModeEnabled = !vrModeOnly; #if UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR) isVrModeEnabled |= VRSettings.enabled; #else isVrModeEnabled |= GvrViewer.Instance.VRModeEnabled; #endif // UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR) bool activeState = base.ShouldActivateModule() && isVrModeEnabled; if (activeState != isActive) { isActive = activeState; // _moveHereComp = _moveHereObj.GetComponent<Transform>(); //Instantiate(_moveHereObj, new Vector3(0, 0, 0), Quaternion.identity); //Debug.Assert(_moveHereObj != null, "Moverhereobject is null"); // Activate gaze pointer if (gazePointer != null) { if (isActive) { gazePointer.OnGazeEnabled(); } } } return(activeState); }
private const float clickTime = 0.1f; // Based on default time for a button to animate to Pressed. /// @cond public override bool ShouldActivateModule() { bool activeState = base.ShouldActivateModule(); activeState = activeState && (GvrViewer.Instance.VRModeEnabled || !vrModeOnly); if (activeState != isActive) { isActive = activeState; // Activate gaze pointer if (gazePointer != null) { if (isActive) { gazePointer.OnGazeEnabled(); } } } return(activeState); }
public void OnGazeEnabled() { GazePointer.OnGazeEnabled(); }