Esempio n. 1
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        static void Main(string[] args)
        {
            IGreetable item = Factory.GetGreetableItem("foo");

            item.Greet();

            IGreetable item2 = Factory.GetGreetableItem("bar");

            item2.Greet();

            AbstractBaseClass item3 = Factory.GetConcreteType("foo");

            Console.WriteLine(item3.Name);

            AbstractBaseClass item4 = Factory.GetConcreteType("bar");

            Console.WriteLine(item4.Name);
        }
Esempio n. 2
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 public GreetingsController(IGreetable greetable)
 {
     this.greetable = greetable;
 }
 public HomeController(IGreetable szevasz)
 {
     this.szevasz = szevasz;
 }
Esempio n. 4
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 static string Greet(IGreetable obj)
 {
     return(obj.Greet());
 }
Esempio n. 5
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 public void Greet(IGreetable greetable)
 {
     _head.Talk(greetable);
     _torso.Wave();
 }
 public void Greet(IGreetable person)
 {
     Console.Write($"Hey {person.Name}");
 }
Esempio n. 7
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 public override void Talk(IGreetable greetable)
 {
     Console.WriteLine($"Hi, I'm {_name}!");
     base.Talk(greetable);
 }
Esempio n. 8
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 public void Greet(IGreetable person);
Esempio n. 9
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 public virtual void Talk(IGreetable greetable)
 {
     Console.WriteLine($"Im a talking head, {greetable.Name}");
 }
Esempio n. 10
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 public HomeController(IGreetable greetable)
 {
     greetingRobot = greetable;
 }
Esempio n. 11
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 public void DoStuff(IGreetable greetable)
 {
     _head.Talk(greetable);
     _head.Eat();
 }