public GoHandler( IGoValidator validator, ITileDrawer drawer, IGoWordFinder goWordFinder, IGoWordValidator goWordValidator, IGoScorer goScorer, IGoMessageMaker goMessageMaker) { this.validator = validator; this.drawer = drawer; this.goWordFinder = goWordFinder; this.goWordValidator = goWordValidator; this.goScorer = goScorer; this.goMessageMaker = goMessageMaker; }
public void Setup() { game = new GameFactory(Substitute.For <IDateTimeOffset>()).NewGame("Player"); goValidator = Substitute.For <IGoValidator>(); drawer = Substitute.For <ITileDrawer>(); goWordFinder = Substitute.For <IGoWordFinder>(); goWordValidator = Substitute.For <IGoWordValidator>(); goScorer = Substitute.For <IGoScorer>(); goMessageMaker = Substitute.For <IGoMessageMaker>(); goHandler = new GoHandler(goValidator, drawer, goWordFinder, goWordValidator, goScorer, goMessageMaker); var goWordValidatorResult = new GoValidationResult() { IsValid = true }; goWordValidator.ValidateWords(Arg.Any <IEnumerable <GoWord> >()).Returns(goWordValidatorResult); }