public CityStateCaravanDestinationInformationRequestStep(IGlobalGameCache globalGameCache, IOrdinalSuffixResolver ordinalSuffixResolver) : base() { OperationType = OperationType.InformationRequest; _globalGameCache = globalGameCache; _ordinalSuffixResolver = ordinalSuffixResolver; }
public AutoCivGameClient(IGlobalGameCache globalGameCache, IFocusCardDeckInitialiser focusCardDeckInitialiser, IWonderCardsDeckInitialiser wonderCardDeckInitialiser, ILeaderCardInitialiser leaderCardInitialiser, IFocusBarInitialiser focusBarInitialiser, IWonderCardDecksInitialiser wonderCardDecksInitialiser, ICityStatesInitialiser cityStateInitialiser) { _globalGameCache = globalGameCache; _cityStateInitialiser = cityStateInitialiser; _focusCardDeckInitialiser = focusCardDeckInitialiser; _wonderCardDeckInitialiser = wonderCardDeckInitialiser; _leaderCardInitialiser = leaderCardInitialiser; _focusBarInitialiser = focusBarInitialiser; _wonderCardDecksInitialiser = wonderCardDecksInitialiser; }
public WonderCardDecksInitialiser(IGlobalGameCache globalGameCache) { _globalGameCache = globalGameCache; }
public ConquerdNaturalWonderInformationRequestStep(IGlobalGameCache globalGameCache) : base() { OperationType = OperationType.InformationRequest; _globalGameCache = globalGameCache; }
public ConquerCityStateInformationRequestStep(IGlobalGameCache globalGameCache) : base() { OperationType = OperationType.InformationRequest; _globalGameCache = globalGameCache; }
public FocusBarTechnologyUpgradeResolver(IGlobalGameCache globalGameCache) { _globalGameCache = globalGameCache; }
public FocusBarInitialiser(IGlobalGameCache globalGameCache) { _globalGameCache = globalGameCache; }