Esempio n. 1
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        /// <summary>
        /// Initializes a new instance of the <see cref="SelectAdapterViewModel" /> class.
        /// </summary>
        /// <param name="logger">The logger.</param>
        /// <param name="scope">The scope.</param>
        /// <param name="changeActualIdToConnectedEventHandler">The change actual identifier to connected event handler.</param>
        /// <param name="getActualNodeId">The get actual node identifier.</param>
        public SelectAdapterViewModel(ILogger logger, ILifetimeScope scope, IChangeActualIdToConnectedEventHandler changeActualIdToConnectedEventHandler, IGetActualNodeId getActualNodeId)
        {
            this.Logger = logger;
            this.Scope  = scope;
            this.ChangeActualIdToConnectedEventHandler = changeActualIdToConnectedEventHandler;
            this.ConnectCommand        = new RelayCommand(this.ConnectCommandAction);
            this.NodeIdChangeIsEnabled = true;

            this.NodeIdValue = getActualNodeId.Get();
        }
Esempio n. 2
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 /// <summary>
 /// Initializes a new instance of the <see cref="ResetFlipFlop"/> class.
 /// </summary>
 /// <param name="logger">The logger.</param>
 /// <param name="writeBasicCan">The write basic can.</param>
 /// <param name="actualNodeId">The actual node identifier.</param>
 public ResetFlipFlop(ILogger logger, IWriteBasicCan writeBasicCan, IGetActualNodeId actualNodeId)
 {
     this.Logger          = logger;
     this.WriteBasicCan   = writeBasicCan;
     this.GetActualNodeId = actualNodeId;
 }
Esempio n. 3
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 /// <summary>
 ///     Initializes a new instance of the <see cref="SetActiveSensorToDetect" /> class.
 /// </summary>
 /// <param name="logger">The logger.</param>
 /// <param name="writeBasicCan">The write basic can.</param>
 /// <param name="getActualNodeId">The get actual node identifier.</param>
 public SetActiveSensorToDetect(ILogger logger, IWriteBasicCan writeBasicCan, IGetActualNodeId getActualNodeId)
 {
     this.Logger          = logger;
     this.WriteBasicCan   = writeBasicCan;
     this.GetActualNodeId = getActualNodeId;
 }
Esempio n. 4
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        /// <summary>
        /// Initializes a new instance of the <see cref="HandleInputs" /> class.
        /// </summary>
        /// <param name="logger">The logger.</param>
        /// <param name="pulseEventHandler">The pulse event handler.</param>
        /// <param name="readCanMessage">The read can message.</param>
        /// <param name="inputBinaryEventHandler">The input binary event handler.</param>
        /// <param name="aliveEventHandler">The alive event handler.</param>
        /// <param name="getActualNodeId">The get actual node identifier.</param>
        /// <param name="channelConfigurationResponseEventHandler">The channel configuration response event handler.</param>
        /// <param name="canIsConnectedEventHandler">The can is connected event handler.</param>
        /// <param name="flipFlopEventHandler">The flip flop event handler.</param>
        /// <param name="activeSensorEventHandler">The active sensor event handler.</param>
        /// <param name="canTextEventHandler">The can text event handler.</param>
        /// <param name="textResponseEventHandler">The text response event handler.</param>
        /// <param name="analogEventHandler">The analog event handler.</param>
        public HandleInputs(ILogger logger, IPulseEventHandler pulseEventHandler, IReadCanMessage readCanMessage, IInputBinaryEventHandler inputBinaryEventHandler, IAliveEventHandler aliveEventHandler, IGetActualNodeId getActualNodeId, IChannelConfigurationResponseEventHandler channelConfigurationResponseEventHandler, ICanIsConnectedEventHandler canIsConnectedEventHandler, IFlipFlopEventHandler flipFlopEventHandler, IActiveSensorEventHandler activeSensorEventHandler, ICanTextEventHandler canTextEventHandler, ITextResponseEventHandler textResponseEventHandler, IAnalogEventHandler analogEventHandler)
        {
            this.Logger = logger;

            this.PulseEventHandler       = pulseEventHandler;
            this.ReadCanMessage          = readCanMessage;
            this.InputBinaryEventHandler = inputBinaryEventHandler;
            this.AliveEventHandler       = aliveEventHandler;
            this.GetActualNodeId         = getActualNodeId;
            this.ChannelConfigurationResponseEventHandler = channelConfigurationResponseEventHandler;
            this.CanIsConnectedEventHandler = canIsConnectedEventHandler;
            this.FlipFlopEventHandler       = flipFlopEventHandler;
            this.ActiveSensorEventHandler   = activeSensorEventHandler;
            this.CanTextEventHandler        = canTextEventHandler;
            this.TextResponseEventHandler   = textResponseEventHandler;
            this.AnalogEventHandler         = analogEventHandler;
        }
Esempio n. 5
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 /// <summary>
 ///     Initializes a new instance of the <see cref="ChannelConfiguration" /> class.
 /// </summary>
 /// <param name="logger">The logger.</param>
 /// <param name="writeBasicCan">The write basic can.</param>
 /// <param name="channelConfigurationResponseEventHandler">The channel configuration response event handler.</param>
 /// <param name="getActualNodeId">The get actual node identifier.</param>
 public ChannelConfiguration(ILogger logger, IWriteBasicCan writeBasicCan, IChannelConfigurationResponseEventHandler channelConfigurationResponseEventHandler, IGetActualNodeId getActualNodeId)
 {
     this.Logger        = logger;
     this.WriteBasicCan = writeBasicCan;
     this.ChannelConfigurationResponseEventHandler = channelConfigurationResponseEventHandler;
     this.GetActualNodeId = getActualNodeId;
     this.ChannelConfigurationResponseEventHandler.EventIsReached += this.ChannelConfigurationResponseEventHandler_EventIsReached;
 }
Esempio n. 6
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 /// <summary>
 ///     Initializes a new instance of the <see cref="AnalogCan" /> class.
 /// </summary>
 /// <param name="logger">The logger.</param>
 /// <param name="getActualNodeId">The get actual node identifier.</param>
 /// <param name="writeBasicCan">The write basic can.</param>
 public AnalogCan(ILogger logger, IGetActualNodeId getActualNodeId, IWriteBasicCan writeBasicCan)
 {
     this.Logger          = logger;
     this.GetActualNodeId = getActualNodeId;
     this.WriteBasicCan   = writeBasicCan;
 }
Esempio n. 7
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        /// <summary>
        /// Initializes a new instance of the <see cref="Text" /> class.
        /// </summary>
        /// <param name="writeBasicCan">The write basic can.</param>
        /// <param name="logger">The logger.</param>
        /// <param name="textResponseEventHandler">The text response event handler.</param>
        /// <param name="getActualNodeId">The get actual node identifier.</param>
        /// <param name="textForDisplayEventHandler">The text for display event handler.</param>
        public Text(IWriteBasicCan writeBasicCan, ILogger logger, ITextResponseEventHandler textResponseEventHandler, IGetActualNodeId getActualNodeId, ITextForDisplayEventHandler textForDisplayEventHandler)
        {
            this.WriteBasicCan              = writeBasicCan;
            this.Logger                     = logger;
            this.TextResponseEventHandler   = textResponseEventHandler;
            this.GetActualNodeId            = getActualNodeId;
            this.TextForDisplayEventHandler = textForDisplayEventHandler;

            this.TextFromCpio = new List <TextStorage>(new TextStorage[8]);

            this.TextResponseEventHandler.EventIsReached += this.TextResponseEventHandler_EventIsReached;
        }
Esempio n. 8
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 /// <summary>
 ///     Initializes a new instance of the <see cref="ChannelConfiguration" /> class.
 /// </summary>
 /// <param name="logger">The logger.</param>
 /// <param name="writeBasicCan">The write basic can.</param>
 /// <param name="channelConfigurationResponseEventHandler">The channel configuration response event handler.</param>
 /// <param name="getActualNodeId">The get actual node identifier.</param>
 public SimPulseActivate(ILogger logger, IWriteBasicCan writeBasicCan, IChannelConfigurationResponseEventHandler channelConfigurationResponseEventHandler, IGetActualNodeId getActualNodeId)
 {
     this.Logger          = logger;
     this.WriteBasicCan   = writeBasicCan;
     this.GetActualNodeId = getActualNodeId;
 }