Esempio n. 1
0
 public void SetGeoObjectList(GeoObjectList SelectedObjects)
 {
     for (int i = 0; i < selectedObjects.Count; ++i)
     {
         selectedObjects[i].DidChangeEvent -= new CADability.GeoObject.ChangeDelegate(GeoObjectDidChange);
     }
     selectedObjects = SelectedObjects;
     for (int i = 0; i < selectedObjects.Count; ++i)
     {
         selectedObjects[i].DidChangeEvent += new CADability.GeoObject.ChangeDelegate(GeoObjectDidChange);
     }
     if (showProperties != null)
     {
         for (int i = 0; i < showProperties.Length; ++i)
         {
             IDisplayHotSpots hsp = showProperties[i] as IDisplayHotSpots;
             if (hsp != null)
             {
                 hsp.HotspotChangedEvent -= new HotspotChangedDelegate(OnSubHotspotChanged);
             }
             IGeoObjectShowProperty gsp = showProperties[i] as IGeoObjectShowProperty;
             if (gsp != null)
             {
                 gsp.CreateContextMenueEvent -= new CreateContextMenueDelegate(OnCreateSubContextMenue);
             }
         }
     }
     showProperties        = null;
     focusedSelectedObject = null;
     if (propertyPage != null)
     {
         propertyPage.Refresh(this);
         // TODO: muss woanders hin, geht hier nicht!
         if (multiObjectsProperties != null)
         {
             propertyPage.OpenSubEntries(multiObjectsProperties.attributeProperties, true);
         }
     }
 }
Esempio n. 2
0
 /// <summary>
 /// Will be called when a context menu of a sub entry has been generated. This implementation adds the standard menu entries for selected objects.
 /// </summary>
 /// <param name="sender">The ControlCenter entry that has its context menu created</param>
 /// <param name="toManipulate">The context menu, which may be manipulated</param>
 protected void OnCreateSubContextMenue(IGeoObjectShowProperty sender, List <MenuWithHandler> toManipulate)
 {
     ContextMenuSource = sender.GetGeoObject();
     toManipulate.Add(MenuWithHandler.Separator);
     toManipulate.AddRange(MenuResource.LoadMenuDefinition("MenuId.SelectedObject", false, Frame.CommandHandler));
 }
Esempio n. 3
0
 void OnCreateContextMenueChild(IGeoObjectShowProperty sender, List <MenuWithHandler> toManipulate)
 {
     ContextMenuSource = sender.GetGeoObject();
     MenuWithHandler[] toAdd = MenuResource.LoadMenuDefinition("MenuId.SelectedObject", false, Frame.CommandHandler);
     toManipulate.AddRange(toAdd);
 }