public void BoardFull() { Assert.IsTrue(_gameWinnerService.CheckIfBoardHaveSpace(_gameBoard)); for (int i = 0; i < 3; i++) { for (int k = 0; k < 3; k++) { _gameBoard[i, k] = 'X'; } } Assert.IsFalse(_gameWinnerService.CheckIfBoardHaveSpace(_gameBoard)); }
public void AIPlace() { if (_game.CheckIfBoardHaveSpace(board)) { _game.AIPlace(board); } else { board = _game.CreateBoard(); } }