public StatisticsService( CzeumContext context, IIdentityService identityService, IServiceContainer serviceContainer, IGameTypeMapping gameTypeMapping) { this.context = context; this.identityService = identityService; this.serviceContainer = serviceContainer; this.gameTypeMapping = gameTypeMapping; }
public LobbyService(ILobbyStorage lobbyStorage, CzeumContext context, IMapper mapper, IIdentityService identityService, ISoloQueueService soloQueueService, INotificationService notificationService, INotificationPersistenceService notificationPersistenceService, IGameTypeMapping gameTypeMapping) { this.lobbyStorage = lobbyStorage; this.context = context; this.mapper = mapper; this.identityService = identityService; this.soloQueueService = soloQueueService; this.notificationService = notificationService; this.notificationPersistenceService = notificationPersistenceService; this.gameTypeMapping = gameTypeMapping; }
public MatchService( IServiceContainer serviceContainer, CzeumContext context, IMapper mapper, IIdentityService identityService, IMatchConverter matchConverter, INotificationService notificationService, ILobbyStorage lobbyStorage, IAchivementCheckerService achivementService, INotificationPersistenceService notificationPersistenceService, IGameTypeMapping gameTypeMapping) { this.serviceContainer = serviceContainer; this.context = context; this.mapper = mapper; this.identityService = identityService; this.matchConverter = matchConverter; this.notificationService = notificationService; this.lobbyStorage = lobbyStorage; this.achivementService = achivementService; this.notificationPersistenceService = notificationPersistenceService; this.gameTypeMapping = gameTypeMapping; }