private static bool IsConsignable(IGameObject obj, object customData) { if (!obj.CanBeSoldBase()) { return(false); } if (obj.Value <= 0) { return(false); } if (obj is IHiddenInInventory) { return(false); } return(true); }
private static bool IsConsignable(IGameObject obj, object customData) { if (!obj.CanBeSoldBase()) return false; if (obj.Value <= 0) return false; if (obj is IHiddenInInventory) return false; return true; }